Matt James
๐ค SpeakerAppearances Over Time
Podcast Appearances
I have my new gaming PC here, as we've talked about, and I was able to get 60 frames per second, but I noticed that my GPU was at like 100% in this game that...
That shouldn't be happening, really.
I think there were the right number of those things.
Yes, the only frustration.
It did feel manageable, even though, you know, you did have to check in on all of these things all the time.
And if there were a few more of those systems, it would have felt like too much.
I think they dialed that in well.
Same, same.
Occasional frustrations like that, but they really want you to plan ahead in the game and not just in resource management, but in the route that you take on the mountain.
They want you to stand there and look up at the mountain in detail and sort of plot your way before you get on that mountain and start climbing.
And as you said, there were multiple instances in your playthrough where you would start climbing and you'd get to a spot and be like, oh, there's not really a good way to go from here.
And that feels the same in some of the resource management as well, which is a nice parallel I found.
Well, incredible game.
Mio's cool.
You're a robot on some sort of abandoned station filled with other robots.
Some of them are malfunctioning.
Whoever created all of this is long gone.
And the whole place is in disrepair and you're kind of walking around trying to restore it.
And I found that it is quite a good Metroidvania.
It's a bit on the challenging side.