Menu
Sign In Search Podcasts Charts People & Topics Add Podcast API Blog Pricing

Matthias Endler

๐Ÿ‘ค Speaker
688 total appearances

Appearances Over Time

Podcast Appearances

Rust in Production
Volvo with Julius Gustavsson

Does that include all of the components, or does it include just the Rust components?

Rust in Production
Volvo with Julius Gustavsson

And how often is Rust the culprit of failing a build?

Rust in Production
Volvo with Julius Gustavsson

And how often is Rust the culprit of failing a build?

Rust in Production
Volvo with Julius Gustavsson

And how often is Rust the culprit of failing a build?

Rust in Production
Volvo with Julius Gustavsson

Does it mean you don't even flash to the device that often because you have a very iterative way of building the software with your IDE and with the type system?

Rust in Production
Volvo with Julius Gustavsson

Does it mean you don't even flash to the device that often because you have a very iterative way of building the software with your IDE and with the type system?

Rust in Production
Volvo with Julius Gustavsson

Does it mean you don't even flash to the device that often because you have a very iterative way of building the software with your IDE and with the type system?

Rust in Production
Volvo with Julius Gustavsson

How big is the codebase, the Rust codebase?

Rust in Production
Volvo with Julius Gustavsson

How big is the codebase, the Rust codebase?

Rust in Production
Volvo with Julius Gustavsson

How big is the codebase, the Rust codebase?

Rust in Production
Volvo with Julius Gustavsson

And that was developed by how many people? What's the team size?

Rust in Production
Volvo with Julius Gustavsson

And that was developed by how many people? What's the team size?

Rust in Production
Volvo with Julius Gustavsson

And that was developed by how many people? What's the team size?

Rust in Production
Volvo with Julius Gustavsson

Yeah, very nice. A very substantial code base, but also, I would say, still manageable. So I would assume a lot of work also went into speccing out things, creating architecture diagrams, making sure that everything is wired up correctly, communication and so on. There's a lot of complexity introducing a completely new toolchain, new language, everything.

Rust in Production
Volvo with Julius Gustavsson

Yeah, very nice. A very substantial code base, but also, I would say, still manageable. So I would assume a lot of work also went into speccing out things, creating architecture diagrams, making sure that everything is wired up correctly, communication and so on. There's a lot of complexity introducing a completely new toolchain, new language, everything.

Rust in Production
Volvo with Julius Gustavsson

Yeah, very nice. A very substantial code base, but also, I would say, still manageable. So I would assume a lot of work also went into speccing out things, creating architecture diagrams, making sure that everything is wired up correctly, communication and so on. There's a lot of complexity introducing a completely new toolchain, new language, everything.

Rust in Production
Volvo with Julius Gustavsson

How long until they are fully ramped up?

Rust in Production
Volvo with Julius Gustavsson

How long until they are fully ramped up?

Rust in Production
Volvo with Julius Gustavsson

How long until they are fully ramped up?

Rust in Production
Volvo with Julius Gustavsson

So it's a bit of a myth that the Rust learning curve is a huge problem for people that want to work with Rust professionally.