Matthias Endler
๐ค SpeakerAppearances Over Time
Podcast Appearances
So it's a bit of a myth that the Rust learning curve is a huge problem for people that want to work with Rust professionally.
So it's a bit of a myth that the Rust learning curve is a huge problem for people that want to work with Rust professionally.
And how did you learn how to write idiomatic Rust? Do you have any coding guidelines? Did you talk to the people from Grappit on how to write idiomatic Rust? Are there any resources that you maybe recommended to your team?
And how did you learn how to write idiomatic Rust? Do you have any coding guidelines? Did you talk to the people from Grappit on how to write idiomatic Rust? Are there any resources that you maybe recommended to your team?
And how did you learn how to write idiomatic Rust? Do you have any coding guidelines? Did you talk to the people from Grappit on how to write idiomatic Rust? Are there any resources that you maybe recommended to your team?
And when I would be tasked with building code for cars, I would be extremely defensive because I know that I wouldn't be able to just connect to the car or maybe have a shell connection and just troubleshoot on the live machine. These cars, they run for years and sometimes they have to go without maintenance or people don't do those updates that regularly as they should.
And when I would be tasked with building code for cars, I would be extremely defensive because I know that I wouldn't be able to just connect to the car or maybe have a shell connection and just troubleshoot on the live machine. These cars, they run for years and sometimes they have to go without maintenance or people don't do those updates that regularly as they should.
And when I would be tasked with building code for cars, I would be extremely defensive because I know that I wouldn't be able to just connect to the car or maybe have a shell connection and just troubleshoot on the live machine. These cars, they run for years and sometimes they have to go without maintenance or people don't do those updates that regularly as they should.
So how defensive is the code? How, let's say, painstaking is it to work with inputs and outputs? How does the error handling story look like? Is it... Would it be normal Rust code that people could understand or is it very specific Rust code?
So how defensive is the code? How, let's say, painstaking is it to work with inputs and outputs? How does the error handling story look like? Is it... Would it be normal Rust code that people could understand or is it very specific Rust code?
So how defensive is the code? How, let's say, painstaking is it to work with inputs and outputs? How does the error handling story look like? Is it... Would it be normal Rust code that people could understand or is it very specific Rust code?
Do you have a custom panic handler? Sure.
Do you have a custom panic handler? Sure.
Do you have a custom panic handler? Sure.
That means failing is not an option. You need to handle every condition. Because if you're the thing that boots things, then who boots you if you fail?
That means failing is not an option. You need to handle every condition. Because if you're the thing that boots things, then who boots you if you fail?
That means failing is not an option. You need to handle every condition. Because if you're the thing that boots things, then who boots you if you fail?
Are there any rules around allocation?
Are there any rules around allocation?
Are there any rules around allocation?