Mike McCain
๐ค SpeakerAppearances Over Time
Podcast Appearances
Yeah, it's a good question. I think there's a lot of different factors going into that. I think certainly timing was a big thing, right? Kickstarter first came on either late 2011 or 2012. I think there was a lot of energy around this. It was very novel to have this degree of community involvement
Yeah, it's a good question. I think there's a lot of different factors going into that. I think certainly timing was a big thing, right? Kickstarter first came on either late 2011 or 2012. I think there was a lot of energy around this. It was very novel to have this degree of community involvement
early participation in funding a title and there's a lot of stuff that the sort of uh triple a or kind of the i guess call it mainstream game industry hadn't really invested in certain ips that that still had a lot of uh a strong you know core following like chaperone like battle tech um
early participation in funding a title and there's a lot of stuff that the sort of uh triple a or kind of the i guess call it mainstream game industry hadn't really invested in certain ips that that still had a lot of uh a strong you know core following like chaperone like battle tech um
early participation in funding a title and there's a lot of stuff that the sort of uh triple a or kind of the i guess call it mainstream game industry hadn't really invested in certain ips that that still had a lot of uh a strong you know core following like chaperone like battle tech um
So I think there was this really exciting initial opportunity, like fresh way to fund games, some untapped titles that hadn't been released
So I think there was this really exciting initial opportunity, like fresh way to fund games, some untapped titles that hadn't been released
So I think there was this really exciting initial opportunity, like fresh way to fund games, some untapped titles that hadn't been released
hadn't been a shadowrun game in a while um and or a story different one anyways uh and uh and so you know we were able to ride that wave really grateful for that had a just amazing community um rally behind both of those games i do think as kickstarter progressed over the years like Some of the initial novelty just wears off, right? That's part of the normal life cycle for a lot of these things.
hadn't been a shadowrun game in a while um and or a story different one anyways uh and uh and so you know we were able to ride that wave really grateful for that had a just amazing community um rally behind both of those games i do think as kickstarter progressed over the years like Some of the initial novelty just wears off, right? That's part of the normal life cycle for a lot of these things.
hadn't been a shadowrun game in a while um and or a story different one anyways uh and uh and so you know we were able to ride that wave really grateful for that had a just amazing community um rally behind both of those games i do think as kickstarter progressed over the years like Some of the initial novelty just wears off, right? That's part of the normal life cycle for a lot of these things.
I do think that there are some high-profile Kickstarters that ran into trouble for whatever reason, weren't able to deliver on their rewards, so...
I do think that there are some high-profile Kickstarters that ran into trouble for whatever reason, weren't able to deliver on their rewards, so...
I do think that there are some high-profile Kickstarters that ran into trouble for whatever reason, weren't able to deliver on their rewards, so...
or all of them so i think you know there's a little bit more caution going into kickstarters after a few years of of measuring the results compared to you know the blue sky of kickstarter's amazing right at the start yeah um and then and then you know there's also uh there's also unfortunately just this like calibration of expectations around um
or all of them so i think you know there's a little bit more caution going into kickstarters after a few years of of measuring the results compared to you know the blue sky of kickstarter's amazing right at the start yeah um and then and then you know there's also uh there's also unfortunately just this like calibration of expectations around um
or all of them so i think you know there's a little bit more caution going into kickstarters after a few years of of measuring the results compared to you know the blue sky of kickstarter's amazing right at the start yeah um and then and then you know there's also uh there's also unfortunately just this like calibration of expectations around um
what it takes to make a game versus what is possible to raise on Kickstarter and, and, you know, games are expensive to make. And, and I think that, and, and Kickstarter, you know, don't forget, like you're paying some fees into making the crowdfunding possible. And then you're also paying to fulfill whatever awards you've promised. Right. And, and, We were so fortunate.
what it takes to make a game versus what is possible to raise on Kickstarter and, and, you know, games are expensive to make. And, and I think that, and, and Kickstarter, you know, don't forget, like you're paying some fees into making the crowdfunding possible. And then you're also paying to fulfill whatever awards you've promised. Right. And, and, We were so fortunate.
what it takes to make a game versus what is possible to raise on Kickstarter and, and, you know, games are expensive to make. And, and I think that, and, and Kickstarter, you know, don't forget, like you're paying some fees into making the crowdfunding possible. And then you're also paying to fulfill whatever awards you've promised. Right. And, and, We were so fortunate.