Mike McCain
๐ค SpeakerAppearances Over Time
Podcast Appearances
And here's our shared goal. We know this audience. We can reach this audience. And we want to give them a great game. And, uh, and you know, that's, that's a good, that's a good foundation. And then it, it, so I'd say it's like in success, it should not be that dramatic that you were describing. Not that it couldn't happen. It hasn't happened.
And here's our shared goal. We know this audience. We can reach this audience. And we want to give them a great game. And, uh, and you know, that's, that's a good, that's a good foundation. And then it, it, so I'd say it's like in success, it should not be that dramatic that you were describing. Not that it couldn't happen. It hasn't happened.
I'd say most people working in like... Everybody wants a good game. It's really hard to get to. Good game fails. And devil's in the details. But nobody's like... All right.
I'd say most people working in like... Everybody wants a good game. It's really hard to get to. Good game fails. And devil's in the details. But nobody's like... All right.
I'd say most people working in like... Everybody wants a good game. It's really hard to get to. Good game fails. And devil's in the details. But nobody's like... All right.
These guys are set.
These guys are set.
These guys are set.
Being an indie game studio is a lot like being a garage band.
Being an indie game studio is a lot like being a garage band.
Being an indie game studio is a lot like being a garage band.
Oh, that's a good question. Got to pull up my Steam wish list, actually.
Oh, that's a good question. Got to pull up my Steam wish list, actually.
Oh, that's a good question. Got to pull up my Steam wish list, actually.
I'm trying to make a game for everybody. I've been big into Resident Evil and Dead Space and just that sort of stuff these days. Honestly, I'm looking. I'm trying to...
I'm trying to make a game for everybody. I've been big into Resident Evil and Dead Space and just that sort of stuff these days. Honestly, I'm looking. I'm trying to...
I'm trying to make a game for everybody. I've been big into Resident Evil and Dead Space and just that sort of stuff these days. Honestly, I'm looking. I'm trying to...
You can follow us on socials too at WeBeHairbrained. If you have questions about Graft, you know, write us, you know, get in touch with us now. We'd love to hear from folks.
You can follow us on socials too at WeBeHairbrained. If you have questions about Graft, you know, write us, you know, get in touch with us now. We'd love to hear from folks.
You can follow us on socials too at WeBeHairbrained. If you have questions about Graft, you know, write us, you know, get in touch with us now. We'd love to hear from folks.