Mike Shea
๐ค SpeakerAppearances Over Time
Podcast Appearances
And so you were constantly making new products to try to keep that cycle of sales going. But what they found is that when they slowed down and released more products or fewer products, that the older products continued to sell well. And we know that we've heard this before, that like the 2014 core books continued to sell well for a decade.
And so you were constantly making new products to try to keep that cycle of sales going. But what they found is that when they slowed down and released more products or fewer products, that the older products continued to sell well. And we know that we've heard this before, that like the 2014 core books continued to sell well for a decade.
And so you were constantly making new products to try to keep that cycle of sales going. But what they found is that when they slowed down and released more products or fewer products, that the older products continued to sell well. And we know that we've heard this before, that like the 2014 core books continued to sell well for a decade.
Like they always sold really well and outsold newer products that were coming out a decade later. And that even older adventures like Horde of the Dragon Queen, they even remade Horde of the Dragon Queen. They remade, you know, Curse of Strahd. They went back and made new printings of Curse of Strahd.
Like they always sold really well and outsold newer products that were coming out a decade later. And that even older adventures like Horde of the Dragon Queen, they even remade Horde of the Dragon Queen. They remade, you know, Curse of Strahd. They went back and made new printings of Curse of Strahd.
Like they always sold really well and outsold newer products that were coming out a decade later. And that even older adventures like Horde of the Dragon Queen, they even remade Horde of the Dragon Queen. They remade, you know, Curse of Strahd. They went back and made new printings of Curse of Strahd.
And one of the things he said and came up in the interview and also came up in these conversations that we had on the end world about it was that all those books are still in print.
And one of the things he said and came up in the interview and also came up in these conversations that we had on the end world about it was that all those books are still in print.
And one of the things he said and came up in the interview and also came up in these conversations that we had on the end world about it was that all those books are still in print.
That even like out of the abyss, the second adventure, which is not a particularly like well-known or well-loved adventure for 5E, continues to be in print because people continue to buy it because there isn't that many products overall. It's not like the fourth edition days where there was a new product, multiple products a month came out for fourth edition.
That even like out of the abyss, the second adventure, which is not a particularly like well-known or well-loved adventure for 5E, continues to be in print because people continue to buy it because there isn't that many products overall. It's not like the fourth edition days where there was a new product, multiple products a month came out for fourth edition.
That even like out of the abyss, the second adventure, which is not a particularly like well-known or well-loved adventure for 5E, continues to be in print because people continue to buy it because there isn't that many products overall. It's not like the fourth edition days where there was a new product, multiple products a month came out for fourth edition.
Like fourth edition, and we talk about like its general popularity, whatever its popularity was, boy, did they hammer out a ton of products. And third edition as well. Tons of products. Second edition, tons of products. So this is the first time they really slowed down and only put out so many products. And we can see it now.
Like fourth edition, and we talk about like its general popularity, whatever its popularity was, boy, did they hammer out a ton of products. And third edition as well. Tons of products. Second edition, tons of products. So this is the first time they really slowed down and only put out so many products. And we can see it now.
Like fourth edition, and we talk about like its general popularity, whatever its popularity was, boy, did they hammer out a ton of products. And third edition as well. Tons of products. Second edition, tons of products. So this is the first time they really slowed down and only put out so many products. And we can see it now.
There's complaints about like, oh, man, you know, 2025, we're seeing like three products coming out. We're seeing the Monster Manual come out. We're seeing this Dragon Anthology coming out. And we're seeing the Forgotten Realms stuff coming out. And then we're seeing a starter set coming out later this year. We're seeing like four things, but they're all really big things.
There's complaints about like, oh, man, you know, 2025, we're seeing like three products coming out. We're seeing the Monster Manual come out. We're seeing this Dragon Anthology coming out. And we're seeing the Forgotten Realms stuff coming out. And then we're seeing a starter set coming out later this year. We're seeing like four things, but they're all really big things.
There's complaints about like, oh, man, you know, 2025, we're seeing like three products coming out. We're seeing the Monster Manual come out. We're seeing this Dragon Anthology coming out. And we're seeing the Forgotten Realms stuff coming out. And then we're seeing a starter set coming out later this year. We're seeing like four things, but they're all really big things.
So that I thought was really interesting. Ray brought up the idea of the change in demographics, the increase in women playing games, but said like it wasn't because men quit playing the game. Women came into the game and it increased the overall amount of people that were playing, which is interesting. I mean, it makes sense when you think about it, but like I never really thought of it that way.
So that I thought was really interesting. Ray brought up the idea of the change in demographics, the increase in women playing games, but said like it wasn't because men quit playing the game. Women came into the game and it increased the overall amount of people that were playing, which is interesting. I mean, it makes sense when you think about it, but like I never really thought of it that way.