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Mike Shea

👤 Person
17697 total appearances

Appearances Over Time

Podcast Appearances

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

So even though you have 200 ghouls, really only about 30 ghouls are able to actually be effective and hit people.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

You're really not gonna be able to get much for that.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

And the way I managed it was I grouped the ghouls together and rolled once for every three ghouls.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

So I would roll one attack roll and they would do basically all of the damage that that ghoul could do, because I think ghouls only have one attack anyway.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

But even if they had multiple attacks, I would just group all the damage together for each ghoul, group the ghouls together and then roll once for each of them.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

One mistake that I made is I rolled once for every three ghouls.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

So basically two rolls per character.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

And then if they got hit, it got three times the amount of damage that that a ghoul would normally do.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

In this case, that's about 30 damage.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

It was like some number of slashing damage plus some number of necrotic damage.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

and I would offer that up and I would split the damage up into slashing necrotic because some people had resistance to one and not the other and so on I probably should have done three rolls of two instead and I think that would have been fair to the characters because I could just get lucky and hit with one of them and they would take three that half the ghouls would hit so instead grouping it into three rolls and doubling means that they're more likely to not be hit by so many ghouls at a time and really they'd only like get hit by like one

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

one set, and then one set would be double a normal ghoul's amount.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

But the nice thing about this is you can kinda decide how many rolls you wanna make, and then essentially divide the total number of monsters that are attacking by the number of rolls you wanna make, and that's how much damage that you would do.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

So that actually worked pretty well.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

Another trick that I offer in the Lazy DM's Companion, you can just assume that one quarter of them succeed, and then you can round up or down depending on who they're attacking.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

So if you get attacked by eight ghouls, two of them are gonna hit.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

But if you'd rather make sure that you're still rolling attacks, and I know that my players actually prefer that I actually roll attacks instead of just telling them how much damage they take based on how many of them hit, then one thing you can do is basically say that one quarter or one half of them will hit and then roll two attack rolls.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

If both of them hit, half of the ghouls hit.

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
What Defines a Successful RPG? – Lazy RPG Talk Show

If one attack succeeds, a quarter of the ghouls hit.