Mike Shea
👤 PersonAppearances Over Time
Podcast Appearances
And if neither attack succeeds, they take zero.
That's another way to do it as well.
But I've lately taken to the idea of basically you look at the number of creatures that would be affected by a saving throw or that are making an attack or whatever, and then you divide the total group up into sections and then roll for each one of those groups.
I found that that worked really well.
So when you have these techniques in hand, and I know it sounds a little tricky, right?
So you're going to want to kind of think about it.
What I recommend is taking a look at the running hordes rules that we have both in Forge of Foes and in the Lazy DM's Companion, which kind of describe both of these ideas.
They offer a lot of options for this.
Try it out.
Try to get your head around it.
Because the advantage of this is now you can run any number of monsters you want.
You never have to worry about having a situation where you're like, oh, I just...
It would make sense that they're getting attacked by 100 skeletons, but I don't know how to run 100 skeletons.
I'm not going to keep track of the damage done to 100 skeletons or roll 100 attack rolls.
That sounds terrible, right?
And you're like, yes, that would be terrible if you did it the same way.
So instead, here are some techniques that you can use to run truly momentous numbers of monsters and not have it be any harder than running any normal set of monsters that you would run.
So that was a trick.
It was fun for me to run this again.
My players loved it.