Min-Liang Tan
๐ค SpeakerAppearances Over Time
Podcast Appearances
do you provide enough value from the wrapper that you build, right?
And that's the thing where it's also very hard for anyone to be all things to all people.
And I don't think OpenAI wants to be all things to all people.
I don't think Grot wants to be all things to all people.
For us, we tend to be very focused on our vertical.
We are not tempted to try to do something else different at any point of time.
And our vertical is really for the gamers.
And this is something we've got huge domain knowledge in terms of what the gamers want, what the game developers want.
We've got distribution.
We've got about 70,000 game developers using our SDK.
We've got 150 million gamers on our software platform.
We've got distribution, I think, across to that, which, you know, can the models go out there and try to build the distribution?
Yes, but do they prefer to partner?
And I think, you know, the answer is they do prefer to partner.
And fundamentally, we have a huge amount of data, I think, on the gamers, their preferences, what they want, what they like, that we can bring across to the models also at the same time, which is our IP, you know, for that matter.
So I think with that in mind...
as I say, having all these verticals, you may call it building wrappers of sorts, but these are very deep wrappers that we have to build.
A lot of customization, a lot of building, and it's more than just hardware, right?
It's not hardware.
As I say, the hardware is just part of the equation.