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Mitchell Hashimoto

👤 Person
462 total appearances

Appearances Over Time

Podcast Appearances

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

Because the UI is pluggable, the community, we've already talked about, there should be a multiplexer like Tmux where the core is just libghosty and you just focus then on the stuff above it. And if you start doing that, we could do some sneaky things too where if libghosty detects that it's running within ghosty, it could just stop.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

Because the UI is pluggable, the community, we've already talked about, there should be a multiplexer like Tmux where the core is just libghosty and you just focus then on the stuff above it. And if you start doing that, we could do some sneaky things too where if libghosty detects that it's running within ghosty, it could just stop.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

It could just pass through and you no longer pay for that anymore. But then... Um, the benefit of lib ghost existing for other terminals is you could get all the modern features that ghosty has without every developer having to reinvent that.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

It could just pass through and you no longer pay for that anymore. But then... Um, the benefit of lib ghost existing for other terminals is you could get all the modern features that ghosty has without every developer having to reinvent that.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

So I guess I'm, the point being is I'm trying to come at this multiplexer problem from different angles because, because I think it would take time for them to truly be obsolete. Um, yeah.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

So I guess I'm, the point being is I'm trying to come at this multiplexer problem from different angles because, because I think it would take time for them to truly be obsolete. Um, yeah.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

In my personal world, it's not super important. But in the world of software, it's hugely important. And I could go back to Vagrant for this one. I mean, when I really focused in, I actually, one thing I did back, probably the year after we talked, back in 2013, is I bought a Windows PC, a ThinkPad, and I used Windows full-time for a year.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

In my personal world, it's not super important. But in the world of software, it's hugely important. And I could go back to Vagrant for this one. I mean, when I really focused in, I actually, one thing I did back, probably the year after we talked, back in 2013, is I bought a Windows PC, a ThinkPad, and I used Windows full-time for a year.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

And that was because I really wanted to empathize with what the problems were with Vagrant on Windows. I didn't want to just get it working

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

And that was because I really wanted to empathize with what the problems were with Vagrant on Windows. I didn't want to just get it working

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

in a couple hours one evening and go away i really wanted to like live in that ecosystem and understand and windows got a lot better i made installers things like that and the end result was that the vagrant growth was absurdly huge because the windows software development ecosystem is extremely large and they have a lot of paper cuts that they're dealing with and so i think the same thing with terminals i think that it's really important

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

in a couple hours one evening and go away i really wanted to like live in that ecosystem and understand and windows got a lot better i made installers things like that and the end result was that the vagrant growth was absurdly huge because the windows software development ecosystem is extremely large and they have a lot of paper cuts that they're dealing with and so i think the same thing with terminals i think that it's really important

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

It's hard enough for sort of me as an individual to do Linux and Mac sort of as a side project. So Windows didn't make it for 1.0, but it's something I really want to do for future releases.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

It's hard enough for sort of me as an individual to do Linux and Mac sort of as a side project. So Windows didn't make it for 1.0, but it's something I really want to do for future releases.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

Yet, yet, yet.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

Yet, yet, yet.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

Yeah, yeah. And it's like, some people have got it working through WSL and... You can run Ghosty on Windows through that. I just say it doesn't work because to me, the Ghosty experience means that you're getting a truly native build, and we don't have that for Windows yet.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

Yeah, yeah. And it's like, some people have got it working through WSL and... You can run Ghosty on Windows through that. I just say it doesn't work because to me, the Ghosty experience means that you're getting a truly native build, and we don't have that for Windows yet.

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

So my, yeah, I think the important part of the ambition point is that it's not,

The Changelog: Software Development, Open Source
We ain't afraid of no Ghostty! (Interview)

So my, yeah, I think the important part of the ambition point is that it's not,