Mohammad Norouzi
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I sort of believe that
you need a general understanding of the world in order to even be good at logo generation or be good at illustration style.
But once you have a general base, then you can customize the model for certain use cases and it can be the best at that particular use case.
So we're really excited about customization.
We think that's a new frontier.
And again, that's an important reason for releasing the model with open weights.
That is, every artist who has
at least like 50 pieces of art or hopefully like a little more, they can really customize this model to the nuances of their style, the texture of their canvas and really get 2K output and hopefully make that part of their workflow and, you know, be augmented with AI and be a lot more productive and creative.
And we actually have worked with some artists in resident who,
said to us, okay, this at least made me 3x faster in making this comic book.
So that's one frontier.
And another frontier is enterprise again, because it's not about how good a model is in the general sense.
It's about how good is this model for my use case.
At the end of the day, I may not care about many of the general purpose use cases.
I may not care about character consistency, for example, as an enterprise.
But even though this model is small, they think it can be the best model for particular use cases, whether that's a certain artist or whether that's an enterprise.
So some of the enterprises we work with are very sensitive.
They don't want to talk about using AI in their visual side of things.
But what we've seen over and over again is