Nick Scarpino
đ€ PersonAppearances Over Time
Podcast Appearances
So nah. Ja. Sehr spannende Dinge. Story Nummer 4. Snake Pass und Sonic Racing Developer Sumo will no longer work on original IP. This comes from Jordan Midler at VGC. Sumo Digital has announced it will no longer pursue working on original IP titles and will instead focus entirely on working as a studio for hire for development partners.
So nah. Ja. Sehr spannende Dinge. Story Nummer 4. Snake Pass und Sonic Racing Developer Sumo will no longer work on original IP. This comes from Jordan Midler at VGC. Sumo Digital has announced it will no longer pursue working on original IP titles and will instead focus entirely on working as a studio for hire for development partners.
In a statement shared with employees on Tuesday, Sumo said it had made the decision due to pressures to balance our creative ambitions and the commercial realities to ensure the long-term stability and success of our business. Sumo Digital is best known for games based on partner IPs such as Sackboy, A Big Adventure and Team Sonic Racing.
In a statement shared with employees on Tuesday, Sumo said it had made the decision due to pressures to balance our creative ambitions and the commercial realities to ensure the long-term stability and success of our business. Sumo Digital is best known for games based on partner IPs such as Sackboy, A Big Adventure and Team Sonic Racing.
However, it previously created original titles like Snake Pass, which was awesome. And VGC understands that multiple original projects were recently in development at the company. It's currently unknown if the developers assigned to those projects will be reassigned, but Tuesday's statement implies that layoffs are likely.
However, it previously created original titles like Snake Pass, which was awesome. And VGC understands that multiple original projects were recently in development at the company. It's currently unknown if the developers assigned to those projects will be reassigned, but Tuesday's statement implies that layoffs are likely.
After careful consideration, we've made the strategic decision to focus Sumo Digital exclusively on development services for partners, our core strength and the foundation of our success. This will strengthen our position as a premium development partner, leveraging our expertise to contribute to and create great games for our clients.
After careful consideration, we've made the strategic decision to focus Sumo Digital exclusively on development services for partners, our core strength and the foundation of our success. This will strengthen our position as a premium development partner, leveraging our expertise to contribute to and create great games for our clients.
Whether collaborating on new or established games, co-developing games, providing specialist engineering or porting services, we're confident in our team's exceptional talent and our ability to thrive in this next chapter. It adds, unavoidably, this transition will have an impact on our studios and people.
Whether collaborating on new or established games, co-developing games, providing specialist engineering or porting services, we're confident in our team's exceptional talent and our ability to thrive in this next chapter. It adds, unavoidably, this transition will have an impact on our studios and people.
We're committed to minimizing this impact as much as possible, exploring all options to retain talent and supporting those affected with transparency, care and compassion.
We're committed to minimizing this impact as much as possible, exploring all options to retain talent and supporting those affected with transparency, care and compassion.
And on top of it, to your point, I think that it is important here that the examples that we're talking about of Sackboy Big Adventure and Team Sonic Racing, these are not, hey, take someone else's game and just make the sequel. It is like, these are... FĂŒr all intents and purposes, a new game. Sackboy Big Adventure is not a little big planet.
And on top of it, to your point, I think that it is important here that the examples that we're talking about of Sackboy Big Adventure and Team Sonic Racing, these are not, hey, take someone else's game and just make the sequel. It is like, these are... FĂŒr all intents and purposes, a new game. Sackboy Big Adventure is not a little big planet.
It's just giving your game a little bit more chance to succeed and actually make the money back and all that. So yeah, this is unfortunate news and I think such a... Vielen Dank. Ich höre all das und ich bin so, dass es sich öffnet. Es ist ein Schwachsinn, aber es öffnet sich und es scheint so zu sein, dass sie die Bewegungen machen, um ihre Teams so viel wie möglich zu schĂŒtzen.
It's just giving your game a little bit more chance to succeed and actually make the money back and all that. So yeah, this is unfortunate news and I think such a... Vielen Dank. Ich höre all das und ich bin so, dass es sich öffnet. Es ist ein Schwachsinn, aber es öffnet sich und es scheint so zu sein, dass sie die Bewegungen machen, um ihre Teams so viel wie möglich zu schĂŒtzen.
Und das ist etwas, was ich fĂŒhle, dass nicht jeder tut. Ja. Und wird es alle schĂŒtzen? Nein. Also, das ist schwer, weiĂt du. Aber ich denke, dass es hier etwas gibt, das... shows that they're at least trying and they're making the moves to build a strong foundation for the next time things go bad, which, how things have been going, might be sooner than later.
Und das ist etwas, was ich fĂŒhle, dass nicht jeder tut. Ja. Und wird es alle schĂŒtzen? Nein. Also, das ist schwer, weiĂt du. Aber ich denke, dass es hier etwas gibt, das... shows that they're at least trying and they're making the moves to build a strong foundation for the next time things go bad, which, how things have been going, might be sooner than later.
Yeah. We'll see. Good luck, everybody. Story number five. ESA says tariffs on video games could cause significant harm to everyday Americans. Wir sind wieder dran. Quote. Quote. Quote. In an updated statement shared with VGC, the ESA said, Video games are one of the most popular and beloved forms of entertainment for Americans of all ages.
Yeah. We'll see. Good luck, everybody. Story number five. ESA says tariffs on video games could cause significant harm to everyday Americans. Wir sind wieder dran. Quote. Quote. Quote. In an updated statement shared with VGC, the ESA said, Video games are one of the most popular and beloved forms of entertainment for Americans of all ages.