Owen
๐ค SpeakerAppearances Over Time
Podcast Appearances
as opposed to the mistake itself, then you have a much better chance of getting along with people.
And like Scott said, if you don't do that, then you're probably not going to get along with very many people because everybody makes mistakes.
Well, I was just going to say, I mean, I think Scott was a great example of this, that he was probably one of the most non-judgmental people that I've ever met or encountered.
And I think it was tied into his simulation theory and his theory of lack of free will.
And that was actually my insight trying to just process his idea of people not having free will.
Because...
on one level it's like okay if people don't have free will then like okay what is like how does that change your behavior how does that change how you think about people or how you feel about people or how you act around people because in in many ways it's you know the way he presents it it's like well you have the illusion of free will so you think you have free will but you don't and it's like okay well if that's the case then how is it any different like why does it matter if you believe or not
whether someone has free will, because if they have the illusion of free will and you act like you have free will, then it's no different, right?
And I think the insight I had was just, okay, the net result I see is that you would be much less judgmental of people.
You would say, okay, we might still need to punish criminals because that's the only way the system will work and things like that.
But at the same time, you cannot judge people for being different or for making mistakes
Because you understand that they don't have free will.
So it's kind of like a free pass to get rid of that judgment.
And I think he very much lived that.
I think it's brilliant what Scott said.
And I think it's a classic example of him using his economics background and his knowledge of psychology and kind of using that economics frame to explain what's going on.
But,
You know, everything's based on incentives.
Everything's based on, you know, where do you get your rewards from?
Where do you get your punishments from?