Peter Kortenhoeven
๐ค SpeakerAppearances Over Time
Podcast Appearances
Yeah, well, to start off, we work on two flavors of games.
First is nonviolent dreamscapes.
And we call them dreamscapes.
It's like a meditative world in which you take place, which is completely filled with liveliness.
And it's like a fairytale world in which you can help and assist little girls and little boys to figure out the secrets of the entire universe.
And besides that, we work on active full-body VR games, which stimulates players to move actively within the game and therefore stimulate the health of players.
So we focus on having this positive vibe, whether it's like a meditative situation or having people being engaged into a situation that they have to participate within the game with their full body.
No, we're currently working on four titles at the same time.
And the first one will be released within June.
And that's going to be called Draco.
It's going to be called what?
Draco, Draco.
Yeah, it's one of the dreamscapes games which we developed.
We already have a playable demo, which isn't released yet, but which will be released probably this year for HTC and Oculus, which is Pillars Willow.
And as a spin-off, we decided to work on mobile VR devices and the same universe, but instead of playing with this little girl, you're playing with this boy, which will be released in June.
And eventually our goal is to have multiplayer experiences as well, so we can connect those sets and have people play along together.
Yeah, I can imagine.
Yeah.
Based on a demo which we sent over, we received the award for best game, best Dutch VR game.
No, it's the demo of Pillow.