Rizwan Virk
speaker
3,730 appearances
3 recordings
3 series
first heard May 2024
last heard 17 Jun
Rizwan Virk’s voice in public audio — every appearance, attributed to the second.
Trend
recordings per month · last 12 monthsRecordings per month over the last 12 months — 2 in all, peaking in Jun 2026 with 1.
Appearances
Your character, your player is controlling the avatar, so you're telling it what to do.
Now, the system limits your choices, perhaps.
So you can't go every path, because as a game designer, we set it up so that different characters have different story arcs, different strengths and weaknesses, and different quests and achievements.
But that is a way to account for free will, because it's coming from the player, not from the code.
But even if we didn't have free will, it still doesn't mean we know what's going to happen.
Yeah, well, given that we're here at the Conscious Life Expo, I tend to lean more towards the spiritual version, the RPG version, that we're inside a video game.
And because if you talk to people who've had near-death experiences, for example, there are people who remember, have pre-birth memories, like they remember having chosen their parents in a particular life.
Well, in video games, we do life selection or character selection at the beginning, right?
You say, what's my race?
I'm going to be an elf.
I'm going to be a dwarf, a human, a dragon, whatever the case is.
And then you choose your profession.
I'm going to be a warrior.
I'm going to be a cleric, a bard, a thief.
And then you choose a storyline.
And so in the RPG version, it leaves it open where you have picked a set of things and a set of challenges, but you also don't know exactly what's going to happen because you still have to make choices.
Along the way.
And so I tend to lean a little more that way.
But as a scholar, you know, I study all of the different aspects of simulation theory.
Like I taught a class on this at Arizona State University.
Showing 221–240 of 3,730 · page 12 of 187
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