Rizwan Virk
๐ค SpeakerAppearances Over Time
Podcast Appearances
But at the same time, you can design experiments which might indicate to you that there's something going on like this video game rendering idea.
And there are folks out there trying to run experiments to try to show that this is really what's happening with quantum mechanics is that like a video game, this whole world is being rendered for us.
Information being rendered just like a video game.
And so that in the RPG version โ this is why I like to make the distinction between the RPG version and the NPC version.
So in the RPG version, we are plugged in, right, like Neo in the back of the head or with a virtual reality headset or some technology yet to be developed, right?
When you play a video game, it's not enough that the pixels are there.
You basically are watching that game as the player.
When you're not watching, what happens?
You turn off your computer.
Well, there's still the information going on on the server.
Maybe other people are playing, right?
But it doesn't need to render it at that point.
It's just the server can keep track of where everything is.
It's what we did when we created video games.
We would, you know, send down information.
And in fact, you can then turn around and do something very interesting.
Like if you're a level 30 player...