Russ “Morrus” Morrissey
👤 SpeakerAppearances Over Time
Podcast Appearances
Yeah.
Yeah.
Well, we don't know specifically. They didn't delve into the actual numbers or anything like that. So I couldn't tell you that. All they've said is they've tightened up combat encounter creation to assist with the goal of making an adventure for home use easy. They're not allowed to work. So what that actually means in terms of the actual numbers, we don't necessarily know.
Well, we don't know specifically. They didn't delve into the actual numbers or anything like that. So I couldn't tell you that. All they've said is they've tightened up combat encounter creation to assist with the goal of making an adventure for home use easy. They're not allowed to work. So what that actually means in terms of the actual numbers, we don't necessarily know.
Their design goal, yeah. I mean, they've also got, like, the DMG has five sample adventures, and they're not big, they're like half a page to one page. They're little adventures. Little adventures. Just to show, they're kind of just to sort of show DMs how... you know, how easy it can be given the right tools to come up with a, you know, adventure for the evening. Yeah. So it has that. Yeah.
Their design goal, yeah. I mean, they've also got, like, the DMG has five sample adventures, and they're not big, they're like half a page to one page. They're little adventures. Little adventures. Just to show, they're kind of just to sort of show DMs how... you know, how easy it can be given the right tools to come up with a, you know, adventure for the evening. Yeah. So it has that. Yeah.
But it's also, you know, it's not just sort of like telling you what to do, but it's also like showing you what an adventure sort of looks like, how easy it can be to put it together. So, you know, you could spend a load of time prepping an adventure. You don't have to. And you can put together a one shot, they say, in like an hour or two quite easily. Yeah.
But it's also, you know, it's not just sort of like telling you what to do, but it's also like showing you what an adventure sort of looks like, how easy it can be to put it together. So, you know, you could spend a load of time prepping an adventure. You don't have to. And you can put together a one shot, they say, in like an hour or two quite easily. Yeah.
That's certainly longer than I generally spend putting together a one-shot.
That's certainly longer than I generally spend putting together a one-shot.
An hour or two.
An hour or two.
Oh, yeah, you just nick plots and characters.
Oh, yeah, you just nick plots and characters.
So that's a hindrance of plots. But with NPCs, that's actually a secret bonus. Because basically, if you're nicking an NPC from a TV show that the players are vaguely familiar with, at least, they will subconsciously fill in the gaps and it will feel like a much more rounded character than it actually is.
So that's a hindrance of plots. But with NPCs, that's actually a secret bonus. Because basically, if you're nicking an NPC from a TV show that the players are vaguely familiar with, at least, they will subconsciously fill in the gaps and it will feel like a much more rounded character than it actually is.
Yeah. And it works really, really well. It's like a really stupid example. You just whack Clint Eastwood and you just have this sort of stranger talking in a slightly Clint Eastwood-y voice and acting a bit Clint Eastwood-y. They'll put in the gaps because they know who Clint Eastwood is. It probably depends how old they are, I guess. But, you know, people my age would know who Clint Eastwood is.
Yeah. And it works really, really well. It's like a really stupid example. You just whack Clint Eastwood and you just have this sort of stranger talking in a slightly Clint Eastwood-y voice and acting a bit Clint Eastwood-y. They'll put in the gaps because they know who Clint Eastwood is. It probably depends how old they are, I guess. But, you know, people my age would know who Clint Eastwood is.
They'll make the orc with no name.
They'll make the orc with no name.