Steve Arnott
speaker
315 appearances
2 recordings
1 series
first heard Sep 2024
last heard Sep 2024
Steve Arnott’s voice in public audio — every appearance, attributed to the second.
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Appearances
in situ yeah so yeah so that's why i created that mechanism with them but yes if if another person i got that sense from or if another person something romantic started to develop organically or i knew that we were going to go into a situation that even got remotely close to one of their lines and veils i would i would come up with code word for that person too and i just have that code word in bold at the top of my screen the entire time i'm running just thought i don't
forget that if they say this word yeah yeah that's what that means yeah and again if that sounds like too much work just don't do it don't do any of it
Yeah. But that's okay. I would say... Yeah. I would say the lightheartedness is an important factor. I think there's very, very few people that are playing TTRPGs for dark romance. Like, that's not... That's not... Apart from Jess. Yeah.
I don't know about that. If we're talking about dark romance as far as, like, dark romance books and, like, what...
what that means i don't think anyone's going i there aren't very many people going there with it so i think keeping the lightheartedness keeping the jokey quality is an important part of it because it also just serves as like a um you know just kind of pumping the brakes in the situation like a well-timed joke can just keep things from getting a little bit too intense for someone yeah i
I think also as a player, there's things that you can do if you're in that situation to help make sure that things stay okay. I think obviously outside of that situation, having conversations with the other players and with the GM, make sure the GM is comfortable with, you know, running romance at their table. But also in the moment, keeping an eye on pronouns.
So rather than I do this to you, it's... you know, my character does this to your character or my character says this to your character. You know, the game I'm playing, the Candela game I'm playing, my character's called Sally. The character they're romancing is called Benny. Be like, Sally holds Benny's hand, not... I hold Benny's hand or I hold your hand.
That's a very important distinction, especially if you're playing with people that like you're not sure about. And I'm not always wonderful at that because if you're really immersed in the RP, like sometimes it, you know.
You're like, I hit this person, but it's really important when you're in those kinds of scenes to just really create that separation between yourself and your character. And yeah, the other PC and their player, that separation is going to help keep that sense of psychological safety, which is such an important part of it.
Like, in my Candela game, everybody else is asking, like, when are Benny and Sally gonna go on their date? Like, oh, Benny and Sally are doing... Like, they're egging it on the entire time. They're participating in it, even if they're not... the actual ones in the situation. And so it means that when time comes to spend time on table in that situation, they're not frustrated with that.
We know they're not going to be frustrated with that because they've been pushing for it the entire time. So I've never seen it play out. Any other way. It's always there are other people on the table who are egging it on. And that is how those things often develop organically. Is because other people are making jokes about it. Other people are pointing it out.
And I'm sure it could happen otherwise. But most of the time people are going to be pretty clear from their participation. Like whether or not they're okay with that. And obviously that doesn't replace... Mm-hmm.
you know cause issues with table balance yeah no one's the main character at that table it's a it's a party thing and yeah i i think it's again it's the gm's job to make sure that if things are naturally pulling to one or two people whether or not like just said it is because of romance reasons to make sure that the other characters are being given things
And I do think that there is always an element of sometimes there are things that are just happening with one or two characters and the rest of us are just kind of there. Like, that's fine. You know, your character's dad is the BBEG and everyone else is just sitting there while you're having it out with your evil dad. And that's fine. Like, that's part of it. Romance is kind of the same.
It's just that the content of that spotlight can be a little bit more loaded. Exactly. Yeah.
It definitely is, and it's people's preferences. So in that exact same game where my character is going on a date, we've got another two PCs that are now married, and they went from meeting to... you know, being together for the first time to getting married and going on their honeymoon, all without RPing any of that.
Like, there was a little bit of banter back and forth, but then otherwise they were just like, oh, our characters are off doing you know what, and then, oh, our characters got married in between missions, and... this person's child was there to be the witness and stuff like that. And that's what they're comfortable with. That's what's fun for them for the romance that they have.
And then me and this other player, what's fun for us for the romance that our characters have is to RP those moments and nothing has happened in those two characters relationship that hasn't happened on table. And so, yeah, there, there are different ways to go about it, but the,
the player's preferences will often kind of steer it one way or the other and it may be that the rest of the table is more comfortable with one of those than with the other and you want to kind of push you know push the people that are more into the rp side of it into a more summary based approach to their romance
romance it's just not romantic does that make sense sort of i would say it's not romantic content and so like i wouldn't necessarily feel the need to cover that on a lines of veil spreadsheet or to check in about that because that's the same as like characters who come in and are playing siblings you know i'm playing a character at the moment whose uncle is also a character in the game like no one's being like oh is everyone okay with this character having an uncle like that's not
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