Teos Abadie
๐ค SpeakerAppearances Over Time
Podcast Appearances
You're now talking that every combat, if you go down, going down now becomes you don't actually want that third failed save. It won't kill you, but it will severely impact you for the end unless you can change that. Let's let's read the rest of these rules of your game. Yeah, go ahead. So or at least or at least take the next step. Yeah.
You're now talking that every combat, if you go down, going down now becomes you don't actually want that third failed save. It won't kill you, but it will severely impact you for the end unless you can change that. Let's let's read the rest of these rules of your game. Yeah, go ahead. So or at least or at least take the next step. Yeah.
Stabilize the creature automatically exceeds that saves until it takes any more damage, so you're not conscious right, but you're not dying You're not rolling you can't go forward, so it's a nice way to keep someone from going from you know one to three for example Okay, but if they take more damage now they And one thing that's not clear so you know you're so you're stable you take damage and
Stabilize the creature automatically exceeds that saves until it takes any more damage, so you're not conscious right, but you're not dying You're not rolling you can't go forward, so it's a nice way to keep someone from going from you know one to three for example Okay, but if they take more damage now they And one thing that's not clear so you know you're so you're stable you take damage and
Do I immediately roll a failed death save, or am I now back in the state where I make failed death saves?
Do I immediately roll a failed death save, or am I now back in the state where I make failed death saves?
Let's see. Well, dying is when you are at zero hit points. Yeah, stabilize needs to tell you whether you are no longer dying, but are on, you know, like something like that. So there's a little piece to work out there to make sure you know that. Yeah. All right. So how do you how do you remove a failed death save? Yes.
Let's see. Well, dying is when you are at zero hit points. Yeah, stabilize needs to tell you whether you are no longer dying, but are on, you know, like something like that. So there's a little piece to work out there to make sure you know that. Yeah. All right. So how do you how do you remove a failed death save? Yes.
While you are at your maximum hit points, you remove one failed death save and its effects after a long rest. Note that in the case of having two failed death saves, your maximum hit points are then restored to normal, requiring more healing to reach your maximum and then remove more failed death save.
While you are at your maximum hit points, you remove one failed death save and its effects after a long rest. Note that in the case of having two failed death saves, your maximum hit points are then restored to normal, requiring more healing to reach your maximum and then remove more failed death save.
A little quickly written, but I guess the point is, so if you're at bloodied hit points because you're at failed death save, you have to first get to that total. then remove your failed death save. Now get to your maximum hit points and now remove those other ones is what I'm reading.
A little quickly written, but I guess the point is, so if you're at bloodied hit points because you're at failed death save, you have to first get to that total. then remove your failed death save. Now get to your maximum hit points and now remove those other ones is what I'm reading.
Because it means that you would need two long rests to be fully out if you had just two failed, just three failed death saves, I should say. So you have three failed death saves. Yeah. Yeah. So three failed death saves. You would have to first heal yourself. Someone have to heal you to your max bloodied HP. Your bloodied max. If you're not already there. Yep. Your bloodied max. Yeah.
Because it means that you would need two long rests to be fully out if you had just two failed, just three failed death saves, I should say. So you have three failed death saves. Yeah. Yeah. So three failed death saves. You would have to first heal yourself. Someone have to heal you to your max bloodied HP. Your bloodied max. If you're not already there. Yep. Your bloodied max. Yeah.
Now you got to take a long rest to cure that level. Now someone has to heal you to full and then you can cure the other two levels. Yep. Well, actually, each long rest is only one failed death save removed. So that's a lot of days.
Now you got to take a long rest to cure that level. Now someone has to heal you to full and then you can cure the other two levels. Yep. Well, actually, each long rest is only one failed death save removed. So that's a lot of days.
And all of this goes away if like wrestler restoration removes all this or something, right? And it becomes a totally different equation where now you must have a cleric or if you do have a cleric, it's one way to play. And if you don't, it's another way. Yeah.
And all of this goes away if like wrestler restoration removes all this or something, right? And it becomes a totally different equation where now you must have a cleric or if you do have a cleric, it's one way to play. And if you don't, it's another way. Yeah.