Menu
Sign In Search Podcasts Charts People & Topics Add Podcast API Blog Pricing

Teos Abadie

๐Ÿ‘ค Speaker
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

And we got to share the news that you and Scott and I worked on a second mini Akink project, which was part of their Kickstarter to bring the Akink show back. And that went out to backers this last week. But it was backers at a very high level, like I think $300 on up. So they're also looking at ways to make this available for sale because there's some really neat features in this.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

And we got to share the news that you and Scott and I worked on a second mini Akink project, which was part of their Kickstarter to bring the Akink show back. And that went out to backers this last week. But it was backers at a very high level, like I think $300 on up. So they're also looking at ways to make this available for sale because there's some really neat features in this.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

They called it a module, but it's really it's like a mini source book that extends has ideas for franchises. It has ideas for for kind of campaigns you could run. It has neat spells, very funny spells and all kinds of stuff. And so we spilled some of the beans at the panel. But yeah, I'm excited to see how people like it. And hopefully.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

They called it a module, but it's really it's like a mini source book that extends has ideas for franchises. It has ideas for for kind of campaigns you could run. It has neat spells, very funny spells and all kinds of stuff. And so we spilled some of the beans at the panel. But yeah, I'm excited to see how people like it. And hopefully.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

yeah so i played adn d uh sort of with ed greenwood um it's hard to talk about this game for a number of reasons uh i will say that i think if that anybody from wizards of the coast had been watching this game they probably would have been horrified at how black staff tower was portrayed and all of the people inside of it i was pretty horrified by everything i saw uh and i felt like every npc hit on me

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

yeah so i played adn d uh sort of with ed greenwood um it's hard to talk about this game for a number of reasons uh i will say that i think if that anybody from wizards of the coast had been watching this game they probably would have been horrified at how black staff tower was portrayed and all of the people inside of it i was pretty horrified by everything i saw uh and i felt like every npc hit on me

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

I still love Ed Greenwood, but it was not an experience I'd recommend. But what was one of the things that was interesting along those lines is it was an advanced Dungeons and Dragons game where nobody made a role.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

I still love Ed Greenwood, but it was not an experience I'd recommend. But what was one of the things that was interesting along those lines is it was an advanced Dungeons and Dragons game where nobody made a role.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

and i tried to at one point cast a spell but maybe ed didn't hear me or maybe he didn't want me to cast his spell so i just didn't um because i was trying to figure out what was happening i wanted to cast esp uh so it was it sure was not an ad and d experience it was uh it was an ed greenwood experience with all of that entails sure uh cool and uh

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

and i tried to at one point cast a spell but maybe ed didn't hear me or maybe he didn't want me to cast his spell so i just didn't um because i was trying to figure out what was happening i wanted to cast esp uh so it was it sure was not an ad and d experience it was uh it was an ed greenwood experience with all of that entails sure uh cool and uh

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

It was a great day. I went to the 5E panel with Mike Merles, Peter Lee, and Rodney Thompson. And just seeing all three of them in the same place was heartwarming. I love the design that they did for 5E and previous to 5E, their 4E design as well. And so just hearing how they approached the project was really cool.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

It was a great day. I went to the 5E panel with Mike Merles, Peter Lee, and Rodney Thompson. And just seeing all three of them in the same place was heartwarming. I love the design that they did for 5E and previous to 5E, their 4E design as well. And so just hearing how they approached the project was really cool.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

I did a four hour Magnus Archives RPG by Monte Cook Games in the Monte Cook Games area. They've got a lovely play space there. That was fun. It was just sort of like a Delta Green, a little bit Cthulhu, a little bit investigative type mix. And we had a blast doing bad British accents and solving crimes that involve horrible amounts of insects. But it was cool.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

I did a four hour Magnus Archives RPG by Monte Cook Games in the Monte Cook Games area. They've got a lovely play space there. That was fun. It was just sort of like a Delta Green, a little bit Cthulhu, a little bit investigative type mix. And we had a blast doing bad British accents and solving crimes that involve horrible amounts of insects. But it was cool.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

We set it on fire and called it a win. And then I play that four hour one ring that I talked about. And, you know, I really I love that experience, as I said. So one ring is high on my list. So Saturday was just one of those exhaustive wall to wall fun times for me. And it's that point where you suddenly go like, oh, wait, this con is about to end.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

We set it on fire and called it a win. And then I play that four hour one ring that I talked about. And, you know, I really I love that experience, as I said. So one ring is high on my list. So Saturday was just one of those exhaustive wall to wall fun times for me. And it's that point where you suddenly go like, oh, wait, this con is about to end.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

But that's great because you had that energy of all this...

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

But that's great because you had that energy of all this...

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

I love Dante's mastery. You know, he's he's like, you know, I can send you the files and mastering dungeons live. And they were edited already. I'm like, oh, my God, this is just beautiful. Like I said to him, I'm a little worried that our live show sounds better than our recorded studio shows. But but we'll go with it. Yeah. I definitely got a lot of energy from this convention.

Mastering Dungeons
Looking Back on Gamehole Con โ€˜24 (MD 214)

I love Dante's mastery. You know, he's he's like, you know, I can send you the files and mastering dungeons live. And they were edited already. I'm like, oh, my God, this is just beautiful. Like I said to him, I'm a little worried that our live show sounds better than our recorded studio shows. But but we'll go with it. Yeah. I definitely got a lot of energy from this convention.