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Teos Abadie

👤 Person
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

I think you're on to the right of it. What I find is most useful at the table when I'm coming up with an NPC is separating whether this is a main NPC that they need to deal with a lot, like it's going to come up often. Or is this just sort of like a fun burst of something, right? The interesting villager, the quirky person at the tavern, something like that.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

I think you're on to the right of it. What I find is most useful at the table when I'm coming up with an NPC is separating whether this is a main NPC that they need to deal with a lot, like it's going to come up often. Or is this just sort of like a fun burst of something, right? The interesting villager, the quirky person at the tavern, something like that.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

And to me, that's two different modes because the more quirky gimmicky fun, you know, that's more of a flashpan experience, flash in the pan. And so you just want to have something that captures imagination and is interesting. And you can still go to the same places, but you're doing it a little differently.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

And to me, that's two different modes because the more quirky gimmicky fun, you know, that's more of a flashpan experience, flash in the pan. And so you just want to have something that captures imagination and is interesting. And you can still go to the same places, but you're doing it a little differently.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

So you can pull someone from a movie or something like that or a novel, and that can be good inspiration. But you really are just sort of trying to create something that they will play off of. And so really what I'm doing with that method-wise is thinking of what's needed for the scene to facilitate, to interact between players and the scene, right?

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

So you can pull someone from a movie or something like that or a novel, and that can be good inspiration. But you really are just sort of trying to create something that they will play off of. And so really what I'm doing with that method-wise is thinking of what's needed for the scene to facilitate, to interact between players and the scene, right?

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

In this tavern, they need to accomplish the following things, right? They need to pick up these two clues. So what is an NPC that can be fun to interact with that can help them get towards those clues, but only when they interact? Right. So and what's the type of interaction?

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

In this tavern, they need to accomplish the following things, right? They need to pick up these two clues. So what is an NPC that can be fun to interact with that can help them get towards those clues, but only when they interact? Right. So and what's the type of interaction?

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

Well, the interaction has to be around, you know, what the sea is like this time of year and what dangers are there and who knows what else. Right. And some demand of the players. And so that kind of back and forth. That's the method that I'm using of making it interesting and fun and quirky.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

Well, the interaction has to be around, you know, what the sea is like this time of year and what dangers are there and who knows what else. Right. And some demand of the players. And so that kind of back and forth. That's the method that I'm using of making it interesting and fun and quirky.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

The more that an NPC is going to be around, then I need, especially across sessions, I need to be able to track it. And that's where it's really easy to do something I've always done for years, but is also in Mike Shea's advice, is that idea of taking something from a novel TV show, whatever, and changing it in some way or mashing it or pulling an aspect and then into whatever your NPC vision is,

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

The more that an NPC is going to be around, then I need, especially across sessions, I need to be able to track it. And that's where it's really easy to do something I've always done for years, but is also in Mike Shea's advice, is that idea of taking something from a novel TV show, whatever, and changing it in some way or mashing it or pulling an aspect and then into whatever your NPC vision is,

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

And so it's things like, you know, the the like, like I played a character recently, but it could have been a non-player character that was based on Ho from Slow Horses. Right. This like super into himself thinks he's just the gift to God's gift to everybody, not just women. And, you know, above the fray and just and so having Being able to understand who they are, right?

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

And so it's things like, you know, the the like, like I played a character recently, but it could have been a non-player character that was based on Ho from Slow Horses. Right. This like super into himself thinks he's just the gift to God's gift to everybody, not just women. And, you know, above the fray and just and so having Being able to understand who they are, right?

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

That's my method is find something that helps you do to really understand who they are so that across the sessions you can keep doing that. Even if the minor bits, you might not quite always get your accent or your quotes right. You know, you can do a lot of techniques around that too, but you know who they are. You understand who they are, their motives, their goals, their way of operating.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

That's my method is find something that helps you do to really understand who they are so that across the sessions you can keep doing that. Even if the minor bits, you might not quite always get your accent or your quotes right. You know, you can do a lot of techniques around that too, but you know who they are. You understand who they are, their motives, their goals, their way of operating.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

And resource-wise, one thing that I find is very helpful is things like Paizo has the Harrow deck, Blade Runner has cards that are included in the intro adventures, but a picture of your NPC goes a long way. Shadowrun had great NPC contacts in their books that you could use these really neat...

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

And resource-wise, one thing that I find is very helpful is things like Paizo has the Harrow deck, Blade Runner has cards that are included in the intro adventures, but a picture of your NPC goes a long way. Shadowrun had great NPC contacts in their books that you could use these really neat...

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

That also helps you, too, because the mental image, depending on how your brain works, but at least for me, that mental image really helps me remember who this person is and who I'm portraying to the characters and players. And the players see that visually as well. Right. It's this grimy fixer that's always in their shop, you know, tinkering with stuff. Right.

Mastering Dungeons
Forgotten Realms Unearthed Arcana! (MD 227)

That also helps you, too, because the mental image, depending on how your brain works, but at least for me, that mental image really helps me remember who this person is and who I'm portraying to the characters and players. And the players see that visually as well. Right. It's this grimy fixer that's always in their shop, you know, tinkering with stuff. Right.