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Teos Abadie

👤 Person
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Maybe I'm missing something and I'm looking at the Vampire stat block wrong. You know, once everybody can look at it and you can tell me where I went wrong. The Vampire Nightbringer does 38. It's CR 8. I don't know what happened to those. So they may need the Vampire Familiar to come in and fight for them.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Maybe I'm missing something and I'm looking at the Vampire stat block wrong. You know, once everybody can look at it and you can tell me where I went wrong. The Vampire Nightbringer does 38. It's CR 8. I don't know what happened to those. So they may need the Vampire Familiar to come in and fight for them.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

know maybe that's what's driving it um it could be that the vampire scene as a hit and run they do have some capabilities that are neat around that sort of hit and run type concept but you know how it is your players can surprise you with their ability to lock something down or prevent you from getting away and so and just also the idea to me is you have to be able to scare your players a bit hit them hard if you want to get away and run that's to me an encounter story type thing

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

know maybe that's what's driving it um it could be that the vampire scene as a hit and run they do have some capabilities that are neat around that sort of hit and run type concept but you know how it is your players can surprise you with their ability to lock something down or prevent you from getting away and so and just also the idea to me is you have to be able to scare your players a bit hit them hard if you want to get away and run that's to me an encounter story type thing

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Not that the monster should therefore be weak at attacking. And the vampire itself, it's an enormous stat block. In fact, it might be one of two full page stat blocks in the book. It's one of the few. There aren't very many that occupy the entire page, nothing else on it. And for all that the vampire does that, it just doesn't deal a lot of damage.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Not that the monster should therefore be weak at attacking. And the vampire itself, it's an enormous stat block. In fact, it might be one of two full page stat blocks in the book. It's one of the few. There aren't very many that occupy the entire page, nothing else on it. And for all that the vampire does that, it just doesn't deal a lot of damage.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And it's a legendary actions don't, you know, make up for it. It's rough. Yeah.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And it's a legendary actions don't, you know, make up for it. It's rough. Yeah.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

I'll go back and double check it because it's on my list actually to go back and make sure I didn't get this wrong because it just shocks me how low the damage is. But all of the vampires sort of felt that way. It's multi-attack for a vampire is to do an attack that does 15 twice and then an attack that does 19. And yeah, that does reduce your hit points, but yeah.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

I'll go back and double check it because it's on my list actually to go back and make sure I didn't get this wrong because it just shocks me how low the damage is. But all of the vampires sort of felt that way. It's multi-attack for a vampire is to do an attack that does 15 twice and then an attack that does 19. And yeah, that does reduce your hit points, but yeah.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And then maybe the idea is I'm just charming lots of people and, and, you know, that commanding you. So you aren't acting, but that's a lot of ifs. And I worry about that design.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And then maybe the idea is I'm just charming lots of people and, and, you know, that commanding you. So you aren't acting, but that's a lot of ifs. And I worry about that design.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

All right. So the Gargoyle is interesting because it was an absolute beast in 2014 because not only was it very capable, hit hard, did well, but it was taking, was it immune to non-magic items? Or was it resistant? I'll have to look.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

All right. So the Gargoyle is interesting because it was an absolute beast in 2014 because not only was it very capable, hit hard, did well, but it was taking, was it immune to non-magic items? Or was it resistant? I'll have to look.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Okay. So it was, but that alone, you know, that was really, really a big deal. And that is gone. I will say that, and I'm going to look at the Gargoyle 2014 and pull that up here. Yeah, so it was resistant to non-magic. That wasn't adamantine. That was a big deal to it. So it has gotten a small hit point bump, but not enough to make up for that.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Okay. So it was, but that alone, you know, that was really, really a big deal. And that is gone. I will say that, and I'm going to look at the Gargoyle 2014 and pull that up here. Yeah, so it was resistant to non-magic. That wasn't adamantine. That was a big deal to it. So it has gotten a small hit point bump, but not enough to make up for that.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

It now has a flyby, which is new, so it can attack without drawing opportunity attacks. But otherwise, it's making two claw attacks for seven damage each as a CR2. And that is a small amount of damage increase over what it used to do. It used to do 10, but it now...

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

It now has a flyby, which is new, so it can attack without drawing opportunity attacks. But otherwise, it's making two claw attacks for seven damage each as a CR2. And that is a small amount of damage increase over what it used to do. It used to do 10, but it now...

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

you know loses that kind of defensive part that it had that was such a big part of it it also loses its false appearance which i thought was interesting To me, that's a very big part of a gargoyle. And I won't talk about how it should be called or grotesque, but people on my Discord have heard about it.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

you know loses that kind of defensive part that it had that was such a big part of it it also loses its false appearance which i thought was interesting To me, that's a very big part of a gargoyle. And I won't talk about how it should be called or grotesque, but people on my Discord have heard about it.