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Teos Abadie

👤 Person
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

So I calculate a little bit differently on the damage, and I'll talk about that in my videos. But when I calculated this DPR, it is an impressive 231. The 2014 guideline in the DMG for CR24 was 204. So this is, you know, about a 15% increase over the guideline. And the average found in published monsters for CR24 was only 120. So it's close to double what we found in the published books.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

So I calculate a little bit differently on the damage, and I'll talk about that in my videos. But when I calculated this DPR, it is an impressive 231. The 2014 guideline in the DMG for CR24 was 204. So this is, you know, about a 15% increase over the guideline. And the average found in published monsters for CR24 was only 120. So it's close to double what we found in the published books.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Forge of Foes also uses the guideline of around 204. So, you know, it is hitting harder than Forge of Foes, which is a fairly strong fight at high CRs. So that's really interesting, especially because your encounter rules allow for this dragon to be met earlier than it was under 2014 rules. So that could also make it even harder, right? You're meeting it at a lower level.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Forge of Foes also uses the guideline of around 204. So, you know, it is hitting harder than Forge of Foes, which is a fairly strong fight at high CRs. So that's really interesting, especially because your encounter rules allow for this dragon to be met earlier than it was under 2014 rules. So that could also make it even harder, right? You're meeting it at a lower level.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

So that's really interesting. How does that measure against the characters being stronger? Boy, hard to say.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

So that's really interesting. How does that measure against the characters being stronger? Boy, hard to say.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Well, and that can be okay, right? Like, I mean, one of the big things about the Forge of Foes advice is we're telling you, you know, hey, for that difficulty your group is hitting, here's what you can do about it. And it just takes knowing where the new level is, right? We've got to figure out what that new math is so that we can work off of it.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Well, and that can be okay, right? Like, I mean, one of the big things about the Forge of Foes advice is we're telling you, you know, hey, for that difficulty your group is hitting, here's what you can do about it. And it just takes knowing where the new level is, right? We've got to figure out what that new math is so that we can work off of it.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

The monster, understanding the monsters, the encounters, and the players, because all three have changed, and that requires then going back and retooling your approach. Yep.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

The monster, understanding the monsters, the encounters, and the players, because all three have changed, and that requires then going back and retooling your approach. Yep.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Yeah, I mean, I checked this person. Do they have exactly 10 daggers? Oh, that's a vampire familiar.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Yeah, I mean, I checked this person. Do they have exactly 10 daggers? Oh, that's a vampire familiar.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And give its familiar instructions.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

And give its familiar instructions.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Plus five piercing.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Plus five piercing.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Please. And again, now that we can, by the time this airs, we can talk about it. So the vampire familiar at CR3 does 12 points of damage twice, so 24 per round. Right. The vampire itself is CR13 and does 49 damage per round.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

Please. And again, now that we can, by the time this airs, we can talk about it. So the vampire familiar at CR3 does 12 points of damage twice, so 24 per round. Right. The vampire itself is CR13 and does 49 damage per round.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

So that's one of the things that I've been scratching my head about the most in the Monster Manual. And especially because they talked about vampires on one of their videos and they highlighted how these are better. And I would like to know how my CR 13 is. The vampire does only 49 around, including all of what it does. And the Vampire Umbral Lord does 142. So there's a giant difference.

Mastering Dungeons
Monster Manual Design Changes! (MD 226)

So that's one of the things that I've been scratching my head about the most in the Monster Manual. And especially because they talked about vampires on one of their videos and they highlighted how these are better. And I would like to know how my CR 13 is. The vampire does only 49 around, including all of what it does. And the Vampire Umbral Lord does 142. So there's a giant difference.