Teos Abadie
๐ค SpeakerAppearances Over Time
Podcast Appearances
And I wasn't clear whether that was in addition to what we consider today as vampire or not, but there's at least four of them, maybe five, right?
And I wasn't clear whether that was in addition to what we consider today as vampire or not, but there's at least four of them, maybe five, right?
So yeah. They mentioned various type changes. So gnolls are now fiends, which I can't help but wonder if that's just so we can slaughter them without thinking about it. Goblinoids are fae, which we saw in Witchlight. And there have been, I think, previous times in goblins were fae as well. And of course, they come from fae origins in our mythology.
So yeah. They mentioned various type changes. So gnolls are now fiends, which I can't help but wonder if that's just so we can slaughter them without thinking about it. Goblinoids are fae, which we saw in Witchlight. And there have been, I think, previous times in goblins were fae as well. And of course, they come from fae origins in our mythology.
They said the Goblin Hexer is back from 4E, which probably was the only time in that video that they acknowledged 4th edition as an influence. Though to me, all of these things they're talking about have super 4E angles to them. They have a lower CR variant now, right? Which is, as you talked about, it's a very different thought process. Yeah.
They said the Goblin Hexer is back from 4E, which probably was the only time in that video that they acknowledged 4th edition as an influence. Though to me, all of these things they're talking about have super 4E angles to them. They have a lower CR variant now, right? Which is, as you talked about, it's a very different thought process. Yeah.
2014 had this idea that a goblin is a goblin is a goblin. And it's just this thing in the world. And it's always at that CR. And so if you want more of them, you know, well, then it's a different type of story you're telling. Right. Because that's what it means to have multiples of them.
2014 had this idea that a goblin is a goblin is a goblin. And it's just this thing in the world. And it's always at that CR. And so if you want more of them, you know, well, then it's a different type of story you're telling. Right. Because that's what it means to have multiples of them.
And here they were specifically talking about having, you know, some DMs really love having a bunch of goblins for their characters to encounter. So here we have these lower CR so you can do that. And that is what fourth edition did. And, you know, so it's fun to watch the pendulum kind of swing back and forth.
And here they were specifically talking about having, you know, some DMs really love having a bunch of goblins for their characters to encounter. So here we have these lower CR so you can do that. And that is what fourth edition did. And, you know, so it's fun to watch the pendulum kind of swing back and forth.
And I'm looking at one ring here where they have, you know, for orcs, the great orc chief, the great orc bodyguard. They have, you know, orc guard, goblin archer, orc chief and orc soldier, right? A lot of these different varieties and trolls as well. There's not just the cave troll, but, you know, all number of sub variants and so on.
And I'm looking at one ring here where they have, you know, for orcs, the great orc chief, the great orc bodyguard. They have, you know, orc guard, goblin archer, orc chief and orc soldier, right? A lot of these different varieties and trolls as well. There's not just the cave troll, but, you know, all number of sub variants and so on.
So it's something I think that a lot of RPGs recognize as a fun way to change things up and to have more flexibility around the stories you're telling, right?
So it's something I think that a lot of RPGs recognize as a fun way to change things up and to have more flexibility around the stories you're telling, right?
Yeah. Yeah. And that action is it makes a big difference. I mean, I remember any number of fourth edition fights where, you know, you drop in a particular variant and everybody goes, oh, it's doing what? And that makes it a really fun dynamic fight.
Yeah. Yeah. And that action is it makes a big difference. I mean, I remember any number of fourth edition fights where, you know, you drop in a particular variant and everybody goes, oh, it's doing what? And that makes it a really fun dynamic fight.
um they mentioned that the organization is the recent push they've had for a true alphabetical order not by types such as giant or devils so you know if you're looking at a you know bug bears are under b and a casme would be under c not under devil and and so on so so that's all you know i guess a cloud giant will be under c right And there's good and bad to that, right?
um they mentioned that the organization is the recent push they've had for a true alphabetical order not by types such as giant or devils so you know if you're looking at a you know bug bears are under b and a casme would be under c not under devil and and so on so so that's all you know i guess a cloud giant will be under c right And there's good and bad to that, right?