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Teos Abadie

๐Ÿ‘ค Speaker
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Yeah. And on the organized play side, you know, Ventures League has been declining in company emphasis, emphasis and company support. A lot of it sort of farmed out. We hear everywhere people saying, you know, what's up with this? And while we hear some exciting things like the upcoming Greyhawk organized play campaign, it still is yet to be seen what 2025 will look like.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Yeah. And on the organized play side, you know, Ventures League has been declining in company emphasis, emphasis and company support. A lot of it sort of farmed out. We hear everywhere people saying, you know, what's up with this? And while we hear some exciting things like the upcoming Greyhawk organized play campaign, it still is yet to be seen what 2025 will look like.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Will it continue to be this thing that's at arm's length from Wizards, or will Wizards take an active hand in it? But I'm getting ahead of myself and looking to 2025. For 2024, we can simply say, hell, this was the year it was very clearly declining in interest and support and all of that.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Will it continue to be this thing that's at arm's length from Wizards, or will Wizards take an active hand in it? But I'm getting ahead of myself and looking to 2025. For 2024, we can simply say, hell, this was the year it was very clearly declining in interest and support and all of that.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And their approach was not to say, hey, you know, we've made a change to this digital product. Here's what the changes are. Right. Errata seems to be gone as a thing that they track. Oh, hey, look, there's extra art in the digital version, but we're not even going to bother talking about it. And apparently it's done for the map side of things and just

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And their approach was not to say, hey, you know, we've made a change to this digital product. Here's what the changes are. Right. Errata seems to be gone as a thing that they track. Oh, hey, look, there's extra art in the digital version, but we're not even going to bother talking about it. And apparently it's done for the map side of things and just

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

shows that there is this sort of splintering in emphasis at times tied to the different pillars, D&D Beyond or VTT or traditional. And you saw also reports internally of Dan Rawson talking about kind of wanting to get rid of paper, perhaps, was sort of the headline level. But then Jess Lanzillo saying, no, paper is critical to us. And I just got back from being at the printers.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

shows that there is this sort of splintering in emphasis at times tied to the different pillars, D&D Beyond or VTT or traditional. And you saw also reports internally of Dan Rawson talking about kind of wanting to get rid of paper, perhaps, was sort of the headline level. But then Jess Lanzillo saying, no, paper is critical to us. And I just got back from being at the printers.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And we're not moving away from this anytime soon. We'll go wherever fans want us to go. And on the distribution side, clearly there's this emphasis on selling on D&D Beyond, and that's no surprise given the difference in what you make from selling at a store, at a Target, at a Amazon versus what you get when you sell your own product on your own digital storefront.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And we're not moving away from this anytime soon. We'll go wherever fans want us to go. And on the distribution side, clearly there's this emphasis on selling on D&D Beyond, and that's no surprise given the difference in what you make from selling at a store, at a Target, at a Amazon versus what you get when you sell your own product on your own digital storefront.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

But the distribution ending with Random House with no other plan which you know what i hear internally is there had been a call for a plan but no plan seems to have appeared yet um jess lenzillo said that she would that there is an effort to bring the core books back into like target and walmart but as of this time they're not there yet

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

But the distribution ending with Random House with no other plan which you know what i hear internally is there had been a call for a plan but no plan seems to have appeared yet um jess lenzillo said that she would that there is an effort to bring the core books back into like target and walmart but as of this time they're not there yet

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And so this emphasis on D&D Beyond came with growing pains, even if it might create revenue in some places. And it's a thing to watch, I think.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And so this emphasis on D&D Beyond came with growing pains, even if it might create revenue in some places. And it's a thing to watch, I think.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Yeah. We saw Roll20 by Demiplane. Roll20 clearly trying to kind of shore up its ability to say, look, we're robust. We've got things going on. We've got a lot of energy on our end as the current biggest virtual tabletop out there. Other virtual tabletops did things as well to try to shore themselves up thinking the same thing. We saw third parties.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Yeah. We saw Roll20 by Demiplane. Roll20 clearly trying to kind of shore up its ability to say, look, we're robust. We've got things going on. We've got a lot of energy on our end as the current biggest virtual tabletop out there. Other virtual tabletops did things as well to try to shore themselves up thinking the same thing. We saw third parties.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

begin to unleash the what they began in 2023, where the OGL became the energy and then kind of final impetus, the burst of energy to say, OK, we're doing this thing that we've been wanting to do. Right. So we heard MCDM and Cold Press both say we had long wanted to make our own game. Well, here we go. Draw steel from MCDM will be coming out. And that is not a D&D game.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

begin to unleash the what they began in 2023, where the OGL became the energy and then kind of final impetus, the burst of energy to say, OK, we're doing this thing that we've been wanting to do. Right. So we heard MCDM and Cold Press both say we had long wanted to make our own game. Well, here we go. Draw steel from MCDM will be coming out. And that is not a D&D game.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

If anything, it resembles fourth edition, right? But it's not a 5E game. Cobalt Press released the Tales of the Valiant, which is a 5E offshoot, a strong Kickstarter success. And we saw games like Daggerheart and others that, you know, may be significant over time. So that'll be interesting to see kind of how that comes out.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

If anything, it resembles fourth edition, right? But it's not a 5E game. Cobalt Press released the Tales of the Valiant, which is a 5E offshoot, a strong Kickstarter success. And we saw games like Daggerheart and others that, you know, may be significant over time. So that'll be interesting to see kind of how that comes out.