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Teos Abadie

๐Ÿ‘ค Speaker
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

But as I began thinking about the book, I found myself wanting to talk about it because it's cool and it's useful. So I think that's probably my pick for the product of the year on the D&D side. Convention-wise, Gamehole really blew me away. That was awesome. I continue to be enamored by Free League products. It's not that they're perfect.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

But as I began thinking about the book, I found myself wanting to talk about it because it's cool and it's useful. So I think that's probably my pick for the product of the year on the D&D side. Convention-wise, Gamehole really blew me away. That was awesome. I continue to be enamored by Free League products. It's not that they're perfect.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Um, but I have had so much fun playing, you know, Coriolis and alien and any number of, of games of theirs this year. I feel like I'm buying all of it. Uh, one ring, uh, it was just it, whether they take a game and add to it or it's their own game. Uh, and then I, you know, a friend lends me forbidden lands and I'm like, wow, that looks really neat too. And it just goes on and on.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Um, but I have had so much fun playing, you know, Coriolis and alien and any number of, of games of theirs this year. I feel like I'm buying all of it. Uh, one ring, uh, it was just it, whether they take a game and add to it or it's their own game. Uh, and then I, you know, a friend lends me forbidden lands and I'm like, wow, that looks really neat too. And it just goes on and on.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

So, so they're a company that I'm always looking at. Um, though I'm excited for things that are coming from other companies as well.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

So, so they're a company that I'm always looking at. Um, though I'm excited for things that are coming from other companies as well.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

I think there is little doubt in my mind that D&D began to finally slow. The way all role-playing games always have in history, 2014 5e D&D somehow managed to not slow and instead grow. in the kind of only game that's ever done that ever in our hobby. And then it eventually became real and started to slow down as it had reached most people that were going to buy it.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

I think there is little doubt in my mind that D&D began to finally slow. The way all role-playing games always have in history, 2014 5e D&D somehow managed to not slow and instead grow. in the kind of only game that's ever done that ever in our hobby. And then it eventually became real and started to slow down as it had reached most people that were going to buy it.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And the question is, does this new edition you know, the 2024 version, does that, not addition, but, you know, version, does this new version, does that re-energize everything? And can it magically take us back to that hallowed land of increasing growth, perhaps bolstered by stranger things and other things like that? Or, will we get back to this decline?

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And the question is, does this new edition you know, the 2024 version, does that, not addition, but, you know, version, does this new version, does that re-energize everything? And can it magically take us back to that hallowed land of increasing growth, perhaps bolstered by stranger things and other things like that? Or, will we get back to this decline?

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And I don't think it'll cause anything to specifically happen this year for D&D, but this is the year when you would try to do that. You'd try to get the curve to keep going up

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

And I don't think it'll cause anything to specifically happen this year for D&D, but this is the year when you would try to do that. You'd try to get the curve to keep going up

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

i want to say keep saying this word magically because literally nobody knows how you do that right like even the the 5e team isn't entirely sure how that 2014 managed to do that um yeah that's my biggest i don't know what do you think no i i agree i think you know we can try to give reasons for that continuing growth

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

i want to say keep saying this word magically because literally nobody knows how you do that right like even the the 5e team isn't entirely sure how that 2014 managed to do that um yeah that's my biggest i don't know what do you think no i i agree i think you know we can try to give reasons for that continuing growth

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Maybe. Right. I mean, it had begun to go up even before the pandemic, which is, you know, like my girls has talked about, right? Like they expected, OK, year one sales were solid, good year two sales. Wait, higher. Right. And then the pandemic after that. So perhaps that artificially, like you're saying,

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Maybe. Right. I mean, it had begun to go up even before the pandemic, which is, you know, like my girls has talked about, right? Like they expected, OK, year one sales were solid, good year two sales. Wait, higher. Right. And then the pandemic after that. So perhaps that artificially, like you're saying,

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Yeah, it's a good question. I mean, it's interesting to hear that Brooklyn TV's show that we talked about in the news segment, or the Brooklyn store we talked about in the news segment, how they are primarily bringing in new players. And when I run games at PAX, organizing the D&D presence at PAX or Emerald City Comic Con, it's primarily new players too.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

Yeah, it's a good question. I mean, it's interesting to hear that Brooklyn TV's show that we talked about in the news segment, or the Brooklyn store we talked about in the news segment, how they are primarily bringing in new players. And when I run games at PAX, organizing the D&D presence at PAX or Emerald City Comic Con, it's primarily new players too.

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

So I know there are just droves, countless, I don't know, there are a magical number of people out there who want to actually touch D&D who haven't yet. And if we can get to them, well, that's your growth right there, right? That whole percentage of the number of people who are young that are playing our game, if you can keep accessing those young players, there is that possibility to drive growth

Mastering Dungeons
Looking Back on 2024, Forward to 2025! (MD 222)

So I know there are just droves, countless, I don't know, there are a magical number of people out there who want to actually touch D&D who haven't yet. And if we can get to them, well, that's your growth right there, right? That whole percentage of the number of people who are young that are playing our game, if you can keep accessing those young players, there is that possibility to drive growth