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Tobias Lilja

πŸ‘€ Person
273 total appearances

Appearances Over Time

Podcast Appearances

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

It's the same boss, but now it's a ghost. But I already completed this boss I don't want to Yeah

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

It's the same boss, but now it's a ghost. But I already completed this boss I don't want to Yeah

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

I actually wanted to work with film sound at first. So I tried to get gigs in the film industry, like sound recording and music for film and short films and commercials. And I did some freelancing with that for some time. But it was difficult to get jobs in that industry. And suddenly, by fluke, this Tarsier Studios... job showed up. So I applied for it. This was in 2011.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

I actually wanted to work with film sound at first. So I tried to get gigs in the film industry, like sound recording and music for film and short films and commercials. And I did some freelancing with that for some time. But it was difficult to get jobs in that industry. And suddenly, by fluke, this Tarsier Studios... job showed up. So I applied for it. This was in 2011.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

I actually wanted to work with film sound at first. So I tried to get gigs in the film industry, like sound recording and music for film and short films and commercials. And I did some freelancing with that for some time. But it was difficult to get jobs in that industry. And suddenly, by fluke, this Tarsier Studios... job showed up. So I applied for it. This was in 2011.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

So I didn't have any experience in video games. But I applied for it anyway. And this application, they needed someone to... They had recently opened up a studio in MalmΓΆ, Tarsier Studios. And they needed someone to take care of the audio. They did a lot of licensing work for Sony. So they were working on LittleBigPlanet. And they were working on the... Do you remember the PlayStation Vita?

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

So I didn't have any experience in video games. But I applied for it anyway. And this application, they needed someone to... They had recently opened up a studio in MalmΓΆ, Tarsier Studios. And they needed someone to take care of the audio. They did a lot of licensing work for Sony. So they were working on LittleBigPlanet. And they were working on the... Do you remember the PlayStation Vita?

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

So I didn't have any experience in video games. But I applied for it anyway. And this application, they needed someone to... They had recently opened up a studio in MalmΓΆ, Tarsier Studios. And they needed someone to take care of the audio. They did a lot of licensing work for Sony. So they were working on LittleBigPlanet. And they were working on the... Do you remember the PlayStation Vita?

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

The handheld? So they were doing LittleBigPlanet for the PlayStation Vita. And they needed someone to handle the audio part. And I was kind of... At that time, I had like a part-time teaching job at the university teaching sound design no sound design not okay and so i just had just been what's the word let go from that job and so i needed i was like i need a job

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

The handheld? So they were doing LittleBigPlanet for the PlayStation Vita. And they needed someone to handle the audio part. And I was kind of... At that time, I had like a part-time teaching job at the university teaching sound design no sound design not okay and so i just had just been what's the word let go from that job and so i needed i was like i need a job

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

The handheld? So they were doing LittleBigPlanet for the PlayStation Vita. And they needed someone to handle the audio part. And I was kind of... At that time, I had like a part-time teaching job at the university teaching sound design no sound design not okay and so i just had just been what's the word let go from that job and so i needed i was like i need a job

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

And they were also like, we need someone to do this. So it was a good match in time. And I lived just around the corner from the office. And I think I did a decent work sample and interview as well. So I got the job. But it was... Yeah, it was a difficult first few years since I had no experience in video game development.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

And they were also like, we need someone to do this. So it was a good match in time. And I lived just around the corner from the office. And I think I did a decent work sample and interview as well. So I got the job. But it was... Yeah, it was a difficult first few years since I had no experience in video game development.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

And they were also like, we need someone to do this. So it was a good match in time. And I lived just around the corner from the office. And I think I did a decent work sample and interview as well. So I got the job. But it was... Yeah, it was a difficult first few years since I had no experience in video game development.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

It was kind of a big threshold in learning all the... I mean, it's a very technical job. A lot of applications you need to know and...

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

It was kind of a big threshold in learning all the... I mean, it's a very technical job. A lot of applications you need to know and...

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

It was kind of a big threshold in learning all the... I mean, it's a very technical job. A lot of applications you need to know and...

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

uh how to implement sounds in games and stuff it's it's very technical uh so but uh but uh the good thing was that we were kind of base we were using uh the same game engine as a little bit planet two uh so we so it was more about we could kind of reuse a lot of the tag the code and we used the same audio pipeline kind of uh so it was a good kind of learning project for me to

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

uh how to implement sounds in games and stuff it's it's very technical uh so but uh but uh the good thing was that we were kind of base we were using uh the same game engine as a little bit planet two uh so we so it was more about we could kind of reuse a lot of the tag the code and we used the same audio pipeline kind of uh so it was a good kind of learning project for me to

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

uh how to implement sounds in games and stuff it's it's very technical uh so but uh but uh the good thing was that we were kind of base we were using uh the same game engine as a little bit planet two uh so we so it was more about we could kind of reuse a lot of the tag the code and we used the same audio pipeline kind of uh so it was a good kind of learning project for me to