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Tobias Lilja

👤 Person
273 total appearances

Appearances Over Time

Podcast Appearances

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

add sound effects to the game.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

add sound effects to the game.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

add sound effects to the game.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

Yeah, exactly. So I could focus on making sounds. I wasn't making music at that point. I was writing so-called music briefs for other composers. Which means that I kind of explain, like, this level needs this music. And I tried to kind of explain what kind of music we needed for another external freelancing composer. And I sourced a lot of references for music that we liked, that would fit.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

Yeah, exactly. So I could focus on making sounds. I wasn't making music at that point. I was writing so-called music briefs for other composers. Which means that I kind of explain, like, this level needs this music. And I tried to kind of explain what kind of music we needed for another external freelancing composer. And I sourced a lot of references for music that we liked, that would fit.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

Yeah, exactly. So I could focus on making sounds. I wasn't making music at that point. I was writing so-called music briefs for other composers. Which means that I kind of explain, like, this level needs this music. And I tried to kind of explain what kind of music we needed for another external freelancing composer. And I sourced a lot of references for music that we liked, that would fit.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

And I also... Did you play LittleBigPlanet at all back in the day?

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

And I also... Did you play LittleBigPlanet at all back in the day?

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

And I also... Did you play LittleBigPlanet at all back in the day?

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

Yeah, they had this thing where you could, as a player, create your own levels. So we needed to create some kind of music library so players could pick a music track for their level. So one big part of the job was to kind of source, try to find music for this. I mean, existing release music.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

Yeah, they had this thing where you could, as a player, create your own levels. So we needed to create some kind of music library so players could pick a music track for their level. So one big part of the job was to kind of source, try to find music for this. I mean, existing release music.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

Yeah, they had this thing where you could, as a player, create your own levels. So we needed to create some kind of music library so players could pick a music track for their level. So one big part of the job was to kind of source, try to find music for this. I mean, existing release music.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

Some of it was composed original music, but we also kind of sourced available release music from indie rock bands and stuff. So that was a big part of the job, just to find these tracks. And I did that work together with Sony. Martin Hewitt at Sony helped us to contact these record labels and license these tracks to the game.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

Some of it was composed original music, but we also kind of sourced available release music from indie rock bands and stuff. So that was a big part of the job, just to find these tracks. And I did that work together with Sony. Martin Hewitt at Sony helped us to contact these record labels and license these tracks to the game.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

Some of it was composed original music, but we also kind of sourced available release music from indie rock bands and stuff. So that was a big part of the job, just to find these tracks. And I did that work together with Sony. Martin Hewitt at Sony helped us to contact these record labels and license these tracks to the game.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

I mean, audio, both sound effects and music is usually late. Like often it's kind of lasting. Really? Okay. Yeah. It's very common. That's interesting. But one thing, like game development, it's a lot about iteration. You do one version and then you change a bunch of stuff and then you keep doing versions all the time. So it's not very often you nail something on the first try.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

I mean, audio, both sound effects and music is usually late. Like often it's kind of lasting. Really? Okay. Yeah. It's very common. That's interesting. But one thing, like game development, it's a lot about iteration. You do one version and then you change a bunch of stuff and then you keep doing versions all the time. So it's not very often you nail something on the first try.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

I mean, audio, both sound effects and music is usually late. Like often it's kind of lasting. Really? Okay. Yeah. It's very common. That's interesting. But one thing, like game development, it's a lot about iteration. You do one version and then you change a bunch of stuff and then you keep doing versions all the time. So it's not very often you nail something on the first try.

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

It's a lot of kind of... You inch closer to the answer every iteration. And that's the same for all disciplines. Both level designers are kind of trying out... It's a lot of trial and error, essentially. You're building a layout of a level and you do some tweaks and...

Video Gamers Podcast
Composing Fear – Tobias Lilja on Little Nightmares & Game Audio – Gaming Podcast

It's a lot of kind of... You inch closer to the answer every iteration. And that's the same for all disciplines. Both level designers are kind of trying out... It's a lot of trial and error, essentially. You're building a layout of a level and you do some tweaks and...