Todd Howard
๐ค SpeakerAppearances Over Time
Podcast Appearances
So that allows you to build a bigger world.
So you're there very much feeling the computational constraints of the system when you're creating these open worlds.
How much trade-off is there now in how much effort you put into the realism of the graphics versus the story?
And actually not even how much effort you put in, but is there a trade-off in the experience, the feel of the game in terms of realism and story?
What about the experience of the beauty of the graphics?
So like one of the most amazing things about Skyrim, and maybe you could say that about some of the other games, but for me, Skyrim is the outdoor, when you step outside, it's the outdoor scenery.
So what does it take to create the feeling, especially of that?
being outdoors of nature and just like lost in the beauty, whatever it is when you go hiking and you feel the awe of it.
How do you create that awe?
Is that graphics?
What is that?
Yeah, I saw that there's a mod that removes all enemies.
I've been meaning to do that, to just do like a live stream where I for hours walk around Skyrim and then answer questions and so on.
That just feels...
that's a completely stress-free environment.
It's just, you are, just like you said, in this moment in time.
And it's so incredible.
It feels as incredible as going hiking or something like that, but in another totally different place, like Iceland or something like that.
This whole other surreal, ethereal place.
Yeah, it's incredible how you kind of create that.