Zach Sugarman
👤 PersonAppearances Over Time
Podcast Appearances
yeah i definitely want to get down that i ai road but uh one thing got on real quick ryan on that like with the tech too like into where jennifer was going like once you make a rig a 3d rig of an animated character you can then apply it to all these different places so when we're thinking about our ip while yes it is predominantly tick tock youtube content instagram
yeah i definitely want to get down that i ai road but uh one thing got on real quick ryan on that like with the tech too like into where jennifer was going like once you make a rig a 3d rig of an animated character you can then apply it to all these different places so when we're thinking about our ip while yes it is predominantly tick tock youtube content instagram
yeah i definitely want to get down that i ai road but uh one thing got on real quick ryan on that like with the tech too like into where jennifer was going like once you make a rig a 3d rig of an animated character you can then apply it to all these different places so when we're thinking about our ip while yes it is predominantly tick tock youtube content instagram
We are making things in Unreal for a Fortnite game. We can apply that in other areas as well. So when people want to consume in different ways now with new animation technology, you got that core rig setup that then allows you, and especially with AI, to then capitalize on creating a lot more outputs more frequently and easier and nimbler without having to hand draw everything net new.
We are making things in Unreal for a Fortnite game. We can apply that in other areas as well. So when people want to consume in different ways now with new animation technology, you got that core rig setup that then allows you, and especially with AI, to then capitalize on creating a lot more outputs more frequently and easier and nimbler without having to hand draw everything net new.
We are making things in Unreal for a Fortnite game. We can apply that in other areas as well. So when people want to consume in different ways now with new animation technology, you got that core rig setup that then allows you, and especially with AI, to then capitalize on creating a lot more outputs more frequently and easier and nimbler without having to hand draw everything net new.
an idea or spread out an idea or a piece of content across all these channels. Kind of once you get that core rig set up.
an idea or spread out an idea or a piece of content across all these channels. Kind of once you get that core rig set up.
an idea or spread out an idea or a piece of content across all these channels. Kind of once you get that core rig set up.
Yeah. So really my role kind of, you know, on the strategy side of things is looking at all the ways, you know, our fans and consumers kind of interact with the brand and then strategically thinking like, how can we serve them better? How can we do more of what's working? How can we bring in other partners that are missing to add a new element?
Yeah. So really my role kind of, you know, on the strategy side of things is looking at all the ways, you know, our fans and consumers kind of interact with the brand and then strategically thinking like, how can we serve them better? How can we do more of what's working? How can we bring in other partners that are missing to add a new element?
Yeah. So really my role kind of, you know, on the strategy side of things is looking at all the ways, you know, our fans and consumers kind of interact with the brand and then strategically thinking like, how can we serve them better? How can we do more of what's working? How can we bring in other partners that are missing to add a new element?
How can we tweak things, you know, based on what we're seeing with our own fans, but also what's in the marketplace? And that kind of spans across the Demented Disney analogy. So that's everything from our content and the channels to like product itself. So we're known for our vinyl art toy figures behind me. You know, what are other ones that are going to resonate?
How can we tweak things, you know, based on what we're seeing with our own fans, but also what's in the marketplace? And that kind of spans across the Demented Disney analogy. So that's everything from our content and the channels to like product itself. So we're known for our vinyl art toy figures behind me. You know, what are other ones that are going to resonate?
How can we tweak things, you know, based on what we're seeing with our own fans, but also what's in the marketplace? And that kind of spans across the Demented Disney analogy. So that's everything from our content and the channels to like product itself. So we're known for our vinyl art toy figures behind me. You know, what are other ones that are going to resonate?
Are there different ways of selling them? You know, live selling on the floor, like a sports cart collectible. Are there different partners from an individual artist or brand that are really going to excite our fans that we want to bring to the table?
Are there different ways of selling them? You know, live selling on the floor, like a sports cart collectible. Are there different partners from an individual artist or brand that are really going to excite our fans that we want to bring to the table?
Are there different ways of selling them? You know, live selling on the floor, like a sports cart collectible. Are there different partners from an individual artist or brand that are really going to excite our fans that we want to bring to the table?
Are there different things that we haven't done before, such as creating our own Fortnite map game, which we did back in the summer based on the popularity of our character skins as some new way we can engage our fans with our IP? And then in real life, like with our experiential at Dopamine in Vegas, Again, what is going to keep fans happy?
Are there different things that we haven't done before, such as creating our own Fortnite map game, which we did back in the summer based on the popularity of our character skins as some new way we can engage our fans with our IP? And then in real life, like with our experiential at Dopamine in Vegas, Again, what is going to keep fans happy?