The Legacy of Licensed Comics to American Mythology
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Who is James Kuhoric and what is his role at American Mythology?
That's actually a great question. I um recused myself from anything that I was working on. So inside of the diamond uh meetings and whatnot, when we would meet for featured items or, you know, determining how particular projects would be covered, if I had anything to do with the creative on something, I didn't Participate. I let, you know, the brand manager or the rest of the team make the make the ultimate decisions on that. Um, if we had to, we would go above me. So we would go to Bill Shaynus or any of the other folks that um you know, were available to us to make a call, but I basically just didn't participate in those decisions. Um, I thought it was better just to stay out of it, uh, which, you know, is from a um perspective of maintaining uh your business decorum, I think was the right way to go.
Hi, my name is Adam Freeman. This is Comic Industry Insiders, a weekly conversation where I get to talk to the people behind the scenes of the comic book industry and get to learn what it is that they know about this crazy business of ours that you can use in your business or career in comics. And today's guest is someone who I think understands our industry from every angle that actually matters. James Koherick uh is the publisher of American Mythology Productions, where he's built a line centered on licensed horror and cult favorite uh properties like Fright Knight and Return of the Living Dead and the Three Stooges. What makes James or Jim, I keep calling him Jim. I know he likes to be called James in these things.
I'm sorry, we're gonna get there. Uh what makes James uniquely valuable is the path that he took to get here. He's a writer working inside of major licensed properties, a key player on the distribution side, is a director of purchasing at Dime Ecomic Distributors, and even helped shape our industry conversation as the editor-in-chief at Bleeding Cool. All that means he's not just publishing comics, he understands how they get made, how they get sold, and how they will survive. And right now, as the industry reshapes itself in this post diamond world, he's in the middle of figuring out what comes next, here with all of us, shoulder to shoulder. And I cannot I'm So thrilled to be working with Jim. Before we dig in completely, I should note that uh American Mythology is a client of Prana Publishers and that we work with uh James and his crew on a daily basis.
And we are really excited to be discussing what his career and what was coming next from American Mythology and how we're all gonna work together to get it to. The fans and the comic shops alike. Jim, welcome to the show. How are you, buddy? I'm doing well. Doing well. How are you? Boy, I don't know I don't know how much of that's gonna get edited out, but I seem to have something stuck in my throat. Uh so we'll see if it if we'll see if it works its way out. Maybe it's something I'm trying to say. Who knows? I don't know.
Maybe. Maybe. I mean, after that introduction I feel like they should be playing Eye of the Tiger in the background or something.
You are definitely a survivor. That is for sure, man. You have uh you have seen so many different aspects of this industry and have always I've always known you as someone who just kept moving. Stick and move, stick and move, you know? Yeah.
Yeah, that's the only way to do it, you know.
Where does that where does that come from? Is this um is this a family trait? Is this something uh you know, from how you came up? Because you like I said, you've never Really there's never been a moment of giving up in the time that I've seen you, especially during this last period where it I mean, so many people have just decided to hang up the gloves and be done. You know?
Yeah, I've always had kind of a fighter mentality. You know, the uh the underdog, the us against the world kind of an approach. Um I think that does come from your upbringing uh to some extent. Uh but you know, the I think that um as life shapes you, you tend to take on the characteristics of uh sort of what it's thrown at you.
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