Xbox Saves Kojima's Physint From Being CANCELLED By PlayStation - Kinda Funny Games Daily 09.10.26
episode
Kinda Funny Games Daily: Video Games News Podcast
56 min
4 speakers
8 chapters
transcribed 4 hours ago
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Why did Hideo Kojima’s Physint move from PlayStation to Xbox?
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What's up, everybody? Welcome back to Kind of Funny Games Daily for Thursday, September 10th, 2026. Of course, I'm your host, Tim Geddes, and I'm joined for the very first time on Games Daily with Madeline Stanley.
Tim, I'm so happy to be here with you today.
So happy to be here with you. You've been on the show before, but never with me. Yeah, I don't think we've never
done KFGD today.
This duo gets to do it. I'm very excited about that. What a day to have you on. There we go. Yes. Uh how you feeling about it?
I have a lot of feelings. I'm ready to dig into them with you, you know?
Oh yeah. We There's some big
topics.
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It's time for some news. We have six stories today. A
baker's dozen.
We gotta jump right into it because this this is one of them crazy ones, Madeline.
Yes.
I uh Could have never seen this coming, never bet on this coming, especially in this way. Uh, but to give context to people, what we're talking about, Hideo Kojima's physant has jumped from PlayStation to Xbox after Kojima says Sony tried to cancel it. This comes from Chris Scullion at VGC. Hideo Kojima's upcoming stealth game, Phizzant, which was set to be published by PlayStation Studios, will now be handled by Xbox. Kojima Productions and Sony. Interactive Entertainment first announced Phizzant, which is described as a brand new original IP and a next generation action espionage game back in 2024. In a statement posted on X, Kojima said that Sony had told him it was canceling the game three months ago, and he has since been trying to find a new partner to work with in order to keep it alive.
As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation. Station studios that they would cancel the Physant project, he said.
What did Sony say about canceling Physint and how did Xbox respond?
Physant is an important project both to me and to Kojima Productions. Determined to keep the project alive, we've spent the last three months searching tirelessly for a new partner. In the course of seeking advice and pursuing negotiations with people across many fields, we found an Xbox of partner with whom we share a common vision for the future, and we've decided to team up with them once again. Please rest assured the development of A genre-defining action espionage title is going, is ongoing, and will continue moving forward. PlayStation also posted its own version of events on X, confirming that it had made the difficult decision to move away from the project, but not explaining why. An update from PlayStation Studios.
After careful consideration, we've made the difficult decision to step away from collaborating with Kojima Productions on its project Vince Vizant, it said. to have great admiration for Hideo Kojima's vision for the game. Our relationship remains strong after three decades of industry leading, genre defining, cooperation, and we look forward to continued close collaboration with Hideo Kojima and his award-winning independent studio in the future.
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Chapters
8 chapters
1
Why did Hideo Kojima’s Physint move from PlayStation to Xbox?
0:00–3:00
2
What did Sony say about canceling Physint and how did Xbox respond?
3:00–7:43
3
How is Nintendo’s Customer Appreciation Sale structured and why is it happening now?
7:43–13:30
4
What is the rare “Project Dream” prototype and why does its leak matter?
13:30–18:32
5
Why is Ubisoft removing its own launcher from Steam games?
18:32–24:16
6
What new features does Valve’s “Big Art Mode” add to the Steam client?
24:16–30:03
7
How are PlayStation, Xbox and Nintendo competing for the future of gaming?
30:03–36:45
8
What are the hosts’ final thoughts and take‑aways from today’s news?
36:45–56:01
Speakers
4 identifiedMore from Kinda Funny Games Daily: Video Games News Podcast
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