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Mastering Dungeons

Design Player-Facing Campaign Options (MD 185)

10 Apr 2024

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Episode 185 of Mastering Dungeons!  Main topic: Designing Player-Facing Options for New Campaigns! How do you create or leverage player-facing rules that will intrigue them and ground them in your new world and your new campaign? How do you give them meaningful, informed choices early in the campaign? News: Prep vs Improv? Dimension 20 in the Garden, Schwalb on 5E, and more! Contents 00:00 Path of Totality 01:16 Prep vs Improv? 08:57 Con for Crits? 20:22 D20 at the Garden 22:10 Schwalb on Taberna 26:54 Encounter Tables 32:47 Infestation at Devil's Glade 34:13 Fantasy AGE Quickstart 34:51 Oops all Hit Dice 37:40 Player-Facing Campaign Options 38:54 New Rules or Limitations 41:53 Communicate Changes 49:52 New Player-Facing Rules 54:52 Custom Backgrounds 59:24 Class Challenges 01:02:58 Subclasses 01:04:43 Feats 01:05:52 Subsystem 01:07:06 Involve Quickly 01:08:42 Dragonlance Example 01:11:32 Reinforce through Scenes 01:14:17 Subsystems Early 01:15:56 Shout-Outs Thank you for listening! Get the full show notes with links on Patreon. Our intro and outro music is Metropolis Fanfare, provided royalty-free by Tabletop Audio (https://tabletopaudio.com) under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (https://creativecommons.org/licenses/by-nc-nd/4.0/). MP3 file metadata populated with Online MP3 Podcast Chapter Editor, built by Dominik Peters. https://mp3chapters.github.io/ and customized for Mastering Dungeons by Vladimir Prenner from Croatia.

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