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Hello and welcome to this week's episode of Mastering Dungeons, your favorite tabletop role playing game news questions. This game design stuff podcast. We're number 93. We're number 93. Yeah, on blog feed, something, something, something, somewhere. Yeah. I saw that we were on the list. I was like, oh, cool. And then I saw it was like actual plays and all D&D related podcasts.
I'm like, well, we're like probably 99 then. No, Teos, I was wrong. We were 93. I want to thank all the fans. Yes, I'd like to thank everyone. Hey, on a list where Critical Role is number one, Ed, shows of that magnitude are on the list. I'll take 93 or whatever it was. So thank you to all of you listening out there for putting up with us, basically.
It's the same thing I say to my family. Exactly. That's it.
So you are all like family to us by indulging us like this. And not only do you listen to us, but sometimes you send us questions via social media or via our email. So we're going to take some of those questions right now. We're going to start with Sasha Morlock, who sent this to us via Mastodon.
I want to redesign gnomes for my world to be more like fourth edition as people from the Feywild, and because I don't want robots via gnome tinkerers in my world, at least for now. Of course, I already looked into Fey ancestry by asking myself if it's more or less or equal in value to their current ability. Should I keep it, replace it, or add both? Any other tips?
What route I should take or things to keep in mind?" I wanted to start by just setting the record straight on a couple of things. The 2024 Pallier's Handbook Gnome doesn't actually make robots. Now, the art is a little distracting because in the art right above the gnome entry for species, it shows a bunch of gnomes making or working on something like a warforge.
So it leads one to think, oh, no, they're making robots. Really, the only thing they do are make those little toys that can do the same thing as a cantrip. So... Leaving that now, if you want to get rid of tinkering completely understandable, but realize that it's a very limited thing.
And second of all, it's funny that you said, I want to be more like the fourth edition gnome because in the original player's handbook, you could not play a gnome. for a fourth edition monster. You had to, they're a monster. You had to wait until the second player's handbook player's handbook two came out to actually see the stats for, for a note. All right.
So all that aside tails, I will now turn it over into your capable hands.
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