Scott Garrett and Joce have been seeing a lot of chatter in our circles about difficulty settings in games, hard modes, casual players, and more. Got us to thinking about what the current games-space looks like these days when it comes to game difficulty, and how devs get more players in, and block some players out. Lots to talk about, plus emails and more! Learn more about your ad choices. Visit megaphone.fm/adchoices Hosted on Acast. See acast.com/privacy for more information.
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