Indie TWIG: Breaking Down the Boldest Upcoming Video Games – Gaming Podcast

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Video Gamers Podcast 38 min 4 speakers 3 chapters transcribed
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What are the standout indie games featured in this episode?

Ace 0:10
Hello fellow gamers, and welcome to the Video Gamers Podcast. Today we're wrapping up 2025 with a final indie game showcase. I am your host Ace, and you heard this right, this is our final indie episode of 2025. Joining me though, he's seen the wacky, the unhinged, the utterly bizarre world of indies this year, and yet he still keeps letting me come back to host these.
Josh 0:37
It's Josh. I thought we were talking about Ryan at first there when you were like the wacky, the unhinged, the bizarre. The wacky, the unhinged, the bizarre. Look, we talk about 2025 being the year of the indie, which it is. There's no question about that whatsoever.
Yeah.
Josh 0:54
But not every game is the year of the Indy, because you find some weird games, Ace.
Ace 1:02
Like, you find some weird games, man. Some games might just peak before we really get a chance to play them, too. You're just torturing me now. And fresh off of his own Indy adventure, he's turned a new leaf in the eye of the Indies, becoming what some would consider a fan, even? It's Ryan.
Ryan 1:23
All Indy all the time right here, baby. Let's go. Absalom sold me.
Ace 1:28
Absalom's the one that did it. It was the combination of Hades 2, Dispatch, and Absalom that finally turned Ryan.
Josh 1:36
That's a good combo, man. That'll make anybody believe we're in Indies, man.
Ace 1:40
I would do it, man. If that wasn't the only Indies I get to play... So be it. Yep. Yep. Count me in. Our Absalom episode isn't out yet, but spoilers. Yeah. You'll get to hear that on Monday. You'll get to hear it on Monday. So this is going to be our final indie episode of the year, gents. And I figured why not round it off with one last, you know, hurrah of wacky indies for us to look at. These specifically came from my feed on X because we actually get quite a bit of interaction with indie devs, which I love. I love that. That's what I really love about indies is that it's so close knit and there's always someone there that you can talk to about their game and they're ecstatic to tell you about it.
Josh 2:24
Yeah.
Ace 2:26
It's passion, man.
Josh 2:27
That's the, this is what indie devs is. They're passionate about it. They have an uphill battle because I mean, just like, you know, any content creator, podcast, whatever, like half of the battle is getting people to notice you. In a world with 8 billion people that want to be noticed, to get noticed is very, very difficult. And so to accomplish that is a challenge. And it's really hard for some people. Just because you can develop a game doesn't mean you're good at social media. You know what I mean? So it's like, OK, well, now I have to figure out how to be good at social media so that people will know about this game that I made so that people will play the game so that they can realize it's a good game so that they can then tell their friends about this game.
Josh 3:11
And that's that is a bigger challenge than I think a lot of people realize. um it's actually kind of funny because i actually know some of these games through x yeah through their posts and interacting with their posts and stuff like that so i was like when you mentioned this i was like wait a minute this is actually a really good idea because i know some of these games and i've seen them and i've talked to them on x um so yeah this is this is a weird mix of games some of these look great a some of the others no no i already know you're
Ace 3:41
You're going to be down on the very first one I want to talk about here, but just because of how the intro is.
Josh 3:47
You think you know me so well, Ace.
Ace 3:50
I think I do know you so well when the trailer for the game is, oh, man, guys, we're having so much fun playing the game. All right. That is a pep fever of mine. But yeah, we've seen all these games at some point on our X feed because they all interact. And recently they all kind of came together and congratulated Constance on their big release, which is why I saw all of these lined up recently. Yep. So I'm very excited to talk about him. So we're going to get right into it with cursed companions, which takes, uh, the, I don't know if it's quite friend slot, but it's a, uh, first person sort of dungeon adventure kind of thing where words will trigger bad things to happen to your friends.

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