Ace (host)
speaker
3,305 appearances
17 recordings
1 series
first heard Jul 2026
last heard 20 Aug
Ace (host)’s voice in public audio — every appearance, attributed to the second.
Trend
recordings per month · last 12 monthsRecordings per month over the last 12 months — 17 in all, peaking in Aug 2026 with 10.
Appearances
Where's the forest?
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Yeah.
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But that is the biggest thing Hollow Knight obviously had going for it was the atmosphere.
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But the gameplay was no slouch either.
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It had tight controls.
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They were responsive, precise, and the combat was fair and rewarding, but also challenging as heck, which I think is what really appealed to a lot of people when we're talking about Hollow Knight.
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Like having that challenge in a game like this where you wouldn't really expect it.
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It has that like Dark Souls-esque challenge to it.
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Which, yeah, we want to say everything that's hard is Dark Souls, but I feel like, no.
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And Hollow Knight gives you like so many options and ways you can tackle things.
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Like it gives you the charms, which will totally, you know, change how you do combat or to let you just pogo enemies.
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So you don't even have to worry about hitting the ground.
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You just stay above them the whole time.
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You'll eventually be able to dash through enemies, double jump.
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There's so many ways you can tackle the combat in Hollow Knight where it's not all black and white and straightforward.
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You can do this game however you want, which is awesome.
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And it's one of the other things I want to talk about, which is the exploration.
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The exploration in Hollow Knight, well, I know some of you guys got lost.
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You didn't know where to go.
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You can't say that there wasn't something to find everywhere you went.
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Showing 1261–1280 of 3,305 · page 64 of 166
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