Ace
๐ค SpeakerAppearances Over Time
Podcast Appearances
Exactly. For those who aren't aware, I'll go ahead and give the lowdown right here. The Midnight Walk, released May 8th, 2025, and I was very excited for it, is an indie dark fantasy adventure built using real clay assets scanned into the game and animated in a stop-motion style. That's just super freaking cool to me. I don't know about you guys.
Exactly. For those who aren't aware, I'll go ahead and give the lowdown right here. The Midnight Walk, released May 8th, 2025, and I was very excited for it, is an indie dark fantasy adventure built using real clay assets scanned into the game and animated in a stop-motion style. That's just super freaking cool to me. I don't know about you guys.
I couldn't win you over with this, John. I couldn't win you over in the first impressions. And, you know, somehow I got you to finish the game for this deep dive.
I couldn't win you over with this, John. I couldn't win you over in the first impressions. And, you know, somehow I got you to finish the game for this deep dive.
I couldn't win you over with this, John. I couldn't win you over in the first impressions. And, you know, somehow I got you to finish the game for this deep dive.
I think it just hurts you more. I'll be honest. But the story of the Midnight Wonga is that you are the burnt one and you're going to take your pot boy companion who is like the last light in the end of the world up to the mountain and, you know, hopefully reignite the sun and bring light back to the world.
I think it just hurts you more. I'll be honest. But the story of the Midnight Wonga is that you are the burnt one and you're going to take your pot boy companion who is like the last light in the end of the world up to the mountain and, you know, hopefully reignite the sun and bring light back to the world.
I think it just hurts you more. I'll be honest. But the story of the Midnight Wonga is that you are the burnt one and you're going to take your pot boy companion who is like the last light in the end of the world up to the mountain and, you know, hopefully reignite the sun and bring light back to the world.
It's a very simple narrative driven game, but the style is what's going to carry it forward for a lot of people. I'd say what really did anything hook you at all, Ryan, when you started playing the game or was it?
It's a very simple narrative driven game, but the style is what's going to carry it forward for a lot of people. I'd say what really did anything hook you at all, Ryan, when you started playing the game or was it?
It's a very simple narrative driven game, but the style is what's going to carry it forward for a lot of people. I'd say what really did anything hook you at all, Ryan, when you started playing the game or was it?
I thought as soon as I loaded up the game, I thought it nailed the atmosphere. Cause I don't know if you guys remember the opening, but the opening is you rise from the dead and your vision's blurry and your, your hearing's all screwed up and you just start walking forward down this corridor until a statue with two eyes pops up. And it's just like,
I thought as soon as I loaded up the game, I thought it nailed the atmosphere. Cause I don't know if you guys remember the opening, but the opening is you rise from the dead and your vision's blurry and your, your hearing's all screwed up and you just start walking forward down this corridor until a statue with two eyes pops up. And it's just like,
I thought as soon as I loaded up the game, I thought it nailed the atmosphere. Cause I don't know if you guys remember the opening, but the opening is you rise from the dead and your vision's blurry and your, your hearing's all screwed up and you just start walking forward down this corridor until a statue with two eyes pops up. And it's just like,
take your eyes yeah you're like you put one eye in it's a little clearer you put the other eye in now you can see but your ears are still all screwy so you keep walking and you find two more statues like take your ears
take your eyes yeah you're like you put one eye in it's a little clearer you put the other eye in now you can see but your ears are still all screwy so you keep walking and you find two more statues like take your ears
take your eyes yeah you're like you put one eye in it's a little clearer you put the other eye in now you can see but your ears are still all screwy so you keep walking and you find two more statues like take your ears
and then from there you put your ears on and then that becomes part of the entire game's thing with the like the binaural hearing where the uh i guess that's binaural audio where you it passes from one headphone to the other and you can kind of use that to find things did anything hook you at all john with this one like well okay was it impossible to set the hook for a game you just didn't like no yeah i mean clearly the the art
and then from there you put your ears on and then that becomes part of the entire game's thing with the like the binaural hearing where the uh i guess that's binaural audio where you it passes from one headphone to the other and you can kind of use that to find things did anything hook you at all john with this one like well okay was it impossible to set the hook for a game you just didn't like no yeah i mean clearly the the art
and then from there you put your ears on and then that becomes part of the entire game's thing with the like the binaural hearing where the uh i guess that's binaural audio where you it passes from one headphone to the other and you can kind of use that to find things did anything hook you at all john with this one like well okay was it impossible to set the hook for a game you just didn't like no yeah i mean clearly the the art