Ace
speaker
3,106 appearances
32 recordings
1 series
first heard Feb 2025
last heard 8 Jan
Ace’s voice in public audio — every appearance, attributed to the second.
Trend
recordings per month · last 12 monthsRecordings per month over the last 12 months — 15 in all, peaking in Dec 2025 with 8.
Appearances
I was going to say, minimum requirements, potato.
I'm kind of reminded of abiotic factor in a way. And I'll say this, like the graphics and abiotic factor, I think are better, but it is, it is one of those things where when you watch a trailer for abiotic factor, you kind of go, this doesn't look like anything special.
Like, you know, how many survival crafting games have we had and how many games are kind of made in the art style of half-life and why should I play this? But then you kind of get the whispers of like, guys, have you heard about this game? Have you played it? You know, and Ace, you and I. Oh, yeah. We kind of went like, hey, Abiotic Factor is getting a ton of hype. Should we check it out?
We both kind of went, yeah, let's check it out, man. Yeah, why not? Two weeks later, you and I have beaten all of the content in Abiotic Factor. I mean, we're hopping on Doodoo Play. Yeah, and it is awesome.
It was great.
probably has something there i think it's got that magic i think it does kind of think it might man so i mean for for me this looks like a it's almost like a throwback to like an old school dungeon crawler type game where it's like you know you're underground you're kind of moving slowly you can see the enemies kind of off in the distance in front of you uh you know they don't aggro right away so it's kind of like hey let me run up to this guy and bash him over the head
One of the cool things that I didn't realize, and when you watch the trailer, I don't know if this is evident, maybe it is and I'm just a dummy, but this game actually has targeted limb damage and stuff like that. So you can attack the limbs and then that will disarm them, literally and figuratively disarm them.
Right. Yeah. You know, and so or you can bash him in the head and then that kind of takes their senses away. So maybe they can't see you or sense you as well or something like that, which I think is a really neat aspect. The co-op nature of this game, I think, is probably going to lend itself to a lot of fun with a buddy. I mean, you know, they have swords, they have range.
I think at one point I saw him casting a spell if I remember right. So it looks like there's various ways that you can play like these classes or something like that. There is exploration. This is a crafted experience. So it's not like procedurally generated levels. They even say, Hey, we've kind of handcrafted all of this. Um,
The more I watch of the trailer, the more this game kind of goes like, I think this might be kind of like the next abiotic factor where I think it's going to gain a lot of traction that it may not be readily apparent. But I mean, so this game is fully released, by the way. I don't know. It came out January 31st. Yep. It is currently sitting at an overwhelmingly positive score.
That tells you something right there. And this is out of 1,400 reviews. So for being a game that I've never heard of before, there is obviously something there with Flyknight.
Yeah. Did we mention this game is five whole dollars? No.
I mean, yeah.
Oh man. Yeah. So between fly night, the mute house sworn, the fun that headliners could be, we're going to dive further into tales of iron two on an actual deep dive so we can get the full story from ace on that one. Um, Man, this is a good-looking list you have put together, Ace. And so for everybody that's listening, support your indie devs. Check these games out.
If nothing else, just go watch the trailers for them. If you think it looks good, remember that wishlisting on Steam is very, very helpful for indie devs as well. And yeah, I mean, dude... These games look fun to me. And so that means these indie devs are doing exactly what they're trying to do. So yeah, make sure you support them. Make sure you check these out. That's it for this episode, fellas.
Ace! Thank you. Uh, my pocketbook hates you, but when we're all playing sworn together or fly night and diving into that, you know, I'll take it all back. Yeah. I'll take it all back at that point. So, but awesome. Listen, we hope you enjoy these indie episodes. Um, thank you so much for joining us for this ACE. Thank you for putting all of this together.
You know, Ace is the driving factor on these, by the way. I know I'm doing a lot of talking on these, but Ace is the guy that found all these. He's the one that kind of gets us hyped for him, explains them, puts them on our radar, puts them on your radar. And so, you know, thank you for doing that. And we're going to keep doing this, man. These indie episodes are going around, man. Yeah.
We got a huge response to the first one that we did. We're not leaving.
Yeah.
So listen, that'll do it for this episode. Remember to follow the show. If you have not done that already, take a second in your podcast app to hit that plus button, hit that follow button. And while you're at it, Tap that five-star button if you enjoyed this. That tells us that you want more like this. You want more indie content. Tell us what we're doing right in that regard.
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