Ace
π€ SpeakerAppearances Over Time
Podcast Appearances
It takes a bit to wake up and get back out there.
I'm not that much younger. Come on now. I've still played some 3D platformers.
I'm not that much younger. Come on now. I've still played some 3D platformers.
I'm not that much younger. Come on now. I've still played some 3D platformers.
For me, I found this game when I was looking for Next Fest demos for us to review. And it wasn't on the Next Fest for this year. But I was just like, I got to talk about it anyway. Because I had such a blast booting it up and just seeing how unique and special it was. I could feel it the moment I stepped into it. Just how much energy went into it.
For me, I found this game when I was looking for Next Fest demos for us to review. And it wasn't on the Next Fest for this year. But I was just like, I got to talk about it anyway. Because I had such a blast booting it up and just seeing how unique and special it was. I could feel it the moment I stepped into it. Just how much energy went into it.
For me, I found this game when I was looking for Next Fest demos for us to review. And it wasn't on the Next Fest for this year. But I was just like, I got to talk about it anyway. Because I had such a blast booting it up and just seeing how unique and special it was. I could feel it the moment I stepped into it. Just how much energy went into it.
And it just kind of, it reminded me of the very first time I played like a hat in time. If you've ever played that, you just kind of boot it up and you know, instantly when you look at the characters, what they're all about. And it's, it's, it's really cool. And it's really awesome.
And it just kind of, it reminded me of the very first time I played like a hat in time. If you've ever played that, you just kind of boot it up and you know, instantly when you look at the characters, what they're all about. And it's, it's, it's really cool. And it's really awesome.
And it just kind of, it reminded me of the very first time I played like a hat in time. If you've ever played that, you just kind of boot it up and you know, instantly when you look at the characters, what they're all about. And it's, it's, it's really cool. And it's really awesome.
I never wanted to unpause the game when I paused it because the music was so good. I was like, man, it's so good. I don't want to stop. And then it got stuck in our heads.
I never wanted to unpause the game when I paused it because the music was so good. I was like, man, it's so good. I don't want to stop. And then it got stuck in our heads.
I never wanted to unpause the game when I paused it because the music was so good. I was like, man, it's so good. I don't want to stop. And then it got stuck in our heads.
I don't know, man. You just got to brush it off.
I don't know, man. You just got to brush it off.
I don't know, man. You just got to brush it off.
Yeah, absolutely loved everything about it so far. So Mr. Sleepy Man is filled with like 2000s nostalgia, pop culture references and things like that. But do you have like any personal media from there or influential games and aesthetics that really affected the game and your development?
Yeah, absolutely loved everything about it so far. So Mr. Sleepy Man is filled with like 2000s nostalgia, pop culture references and things like that. But do you have like any personal media from there or influential games and aesthetics that really affected the game and your development?
Yeah, absolutely loved everything about it so far. So Mr. Sleepy Man is filled with like 2000s nostalgia, pop culture references and things like that. But do you have like any personal media from there or influential games and aesthetics that really affected the game and your development?
I'm super excited to see the story of the game. You have no idea. Wait, this game is a story?