Alex Kammer

speaker
95 appearances 1 recordings 1 series first heard Oct 2024 last heard Oct 2024

Alex Kammer’s voice in public audio — every appearance, attributed to the second.

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And so for me, the highlight of the show will be our D&D celebration games, one-hour D&D games, fifth edition games, and advanced Dungeons & Dragons games that are going to be super immersive, going to be in its own special area that my partners in Shoe Dungeon are helping me with a lot. dungeon setting that is going to be in the lobby. In that special room will be four tables.
Dwarven Forge set up on each table. Modern Dwarven Forge for the 5e games. Resin Dwarven Forge for the AD&D games. Miniatures for both. There'll be lead painted miniatures for the AD&D games. Modern Wizkid miniatures for the 5e games. There'll be tactile puzzles for each game that Jeff Martin designed by a friend from Two Dungeons. Each one will have its own puzzle to solve.
In a one-hour game, it's going to be third-level characters for both. You're kind enough to run some of it. I think the adventures themselves are compelling enough in a one hour setting, which is challenging for experienced players, but it's also designed to accommodate, to be a true learn to play.
So you have never played this game before, either AD&D or 5e and sit down and play it and you'll be fine because we really worked hard on our progenitor characters to make them easy to understand and have all the relevant information there on the sheet so you don't have to look stuff up. But I still will have spell cards there for the 5e game.
We'll have that kind of stuff that we need to make it easier for you guys that are kind enough to run these games. And so that's my hope is that... And they're almost completely sold out. I think there are 400 seats available in each and they're almost all gone. I think we're down to one has 10 and one has eight or something like that. So it's going to be awesome.
I just can't wait to see people rolling through these one-hour adventures and being able to take out go home with a cool cardstock pre-generated character and hopefully some real good cool memories of being able to play this immersive game in Dwarven Forged with great DMs. Man, do we have good DMs who are willing to volunteer to play this too, to run it for us. It's awesome.
So that's for me the highlight. There'd be lots of other cool stuff, but that's what I'm really excited about.
Yeah, I feel like they should be too. And I'm going to try. Yes, I'm definitely going to try to. We have two streaming areas as well. And so we have a lot of tech on hand. And I hope that I'm just, yeah, that's on this week. So we'll explore that. Because you're absolutely right.
Yeah. All credit to Mike Merles for honchoing that. He did a great job wrangling everyone and put that all together. So thank you, Mike, for that. Yeah.
It's really good. Very kind of you to say, but yes, that we try to stay in front of it. It's not to be reactive with our growth to anticipate it because it's going to happen. And we're already up this year, about a thousand attendees over last year. And fortunately we took steps in our, um, our volunteer structure and how, you know, how we do things.
Um, for you, you'll see when you, if you will call me, look a little different and things like that. We're constantly tweaking things because what I just, cannot stand is having the experience affected by crowd size.
We're going to cap, we're going to do something before... We'll never get to the point where it's a queue kind of show or an overcrowded vendor hall where you can't even get through or someone with a backpack clears you out and stuff. You just can't have it. I grew up going to shows and everything we do is informed by my and the guy's experiences at shows, what we like and what we didn't like.
I very much appreciate that and the real gaming experience. Our show is about gaming. It's the common game and fan cons are great and there are more industries, things where you get together and have more mixers and great. But ours really is about sitting on the table and playing these games that we love and we're always going to have that as the focus.
As far as other publishers, you're absolutely right. It's cool to have Catalyst Labs come in as heavily as they are. A big part of the Asthma Day leadership are coming this year to check us out. So it's these things that keep going like that because I think we have a good reputation in the industry for what we do and how we do it. So it's pretty neat to see. It was never the goal.
Believe me, man, we were just happy there wasn't just us standing in a hotel back in 2013.
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