Andre
👤 PersonAppearances Over Time
Podcast Appearances
You made an excellent point with the choices and consequences. I don't know if you remember this, but there was a time in gaming when CNC, choices and consequences, it was like a marketing buzzword. Oh, yeah. And people with money loved it because it means replayability, right? Right. Like, sure, I'm going to play whole Mass Effect 3 to get a different colored ending. Smart, right?
It doesn't work like that, but it does work in like a...
It doesn't work like that, but it does work in like a...
It doesn't work like that, but it does work in like a...
a different way that if you share the experience like you can see there was like there was an actual choice there right like you can feel it so i think these games are way better now when you have like reddits and youtubes because people can like pick up on oh my god it was really i did i had a completely different experience so i now know there was a true choice or there was like a true branching that it wasn't this thing that was
a different way that if you share the experience like you can see there was like there was an actual choice there right like you can feel it so i think these games are way better now when you have like reddits and youtubes because people can like pick up on oh my god it was really i did i had a completely different experience so i now know there was a true choice or there was like a true branching that it wasn't this thing that was
a different way that if you share the experience like you can see there was like there was an actual choice there right like you can feel it so i think these games are way better now when you have like reddits and youtubes because people can like pick up on oh my god it was really i did i had a completely different experience so i now know there was a true choice or there was like a true branching that it wasn't this thing that was
made there to make me replay the game, which with single player games, I will probably never ever like know how many people replay 100 hour single player like hardcore fans do, but most people just don't even have their multiple endings. They just put them on YouTube. And they're like, Oh, yeah, I could do this, I could do that. So seven, it's great.
made there to make me replay the game, which with single player games, I will probably never ever like know how many people replay 100 hour single player like hardcore fans do, but most people just don't even have their multiple endings. They just put them on YouTube. And they're like, Oh, yeah, I could do this, I could do that. So seven, it's great.
made there to make me replay the game, which with single player games, I will probably never ever like know how many people replay 100 hour single player like hardcore fans do, but most people just don't even have their multiple endings. They just put them on YouTube. And they're like, Oh, yeah, I could do this, I could do that. So seven, it's great.
And that's something we try to do as well as like the sort of rabbit hole of adventures. Like you go on a simple fetch quest and then it, yep. The narrative is in like, oh, now I can't have the thing because, or I can't find the thing because, or I had the thing and I don't have it now because like you, you can like expand, but that all means more scripting because the fetch quest you mentioned,
And that's something we try to do as well as like the sort of rabbit hole of adventures. Like you go on a simple fetch quest and then it, yep. The narrative is in like, oh, now I can't have the thing because, or I can't find the thing because, or I had the thing and I don't have it now because like you, you can like expand, but that all means more scripting because the fetch quest you mentioned,
And that's something we try to do as well as like the sort of rabbit hole of adventures. Like you go on a simple fetch quest and then it, yep. The narrative is in like, oh, now I can't have the thing because, or I can't find the thing because, or I had the thing and I don't have it now because like you, you can like expand, but that all means more scripting because the fetch quest you mentioned,
are pretty simple. Like, you go there, the game, you know, you have five rabbit pelts, ding, objective, go back, everything's super simple. You can't really get lost. But with our quests, it's kind of hard to... Sometimes even we, like, struggle a lot with, like, how to tell the player what to do. Detective quests, that's, like, super, like, complicated.
are pretty simple. Like, you go there, the game, you know, you have five rabbit pelts, ding, objective, go back, everything's super simple. You can't really get lost. But with our quests, it's kind of hard to... Sometimes even we, like, struggle a lot with, like, how to tell the player what to do. Detective quests, that's, like, super, like, complicated.
are pretty simple. Like, you go there, the game, you know, you have five rabbit pelts, ding, objective, go back, everything's super simple. You can't really get lost. But with our quests, it's kind of hard to... Sometimes even we, like, struggle a lot with, like, how to tell the player what to do. Detective quests, that's, like, super, like, complicated.
Like, how to tell them what to do without actually revealing the answer. Um... And it gets messy. And so you have to be more, I guess, attuned to be like, I really don't need the journal or the objectives. I need to think for my own.
Like, how to tell them what to do without actually revealing the answer. Um... And it gets messy. And so you have to be more, I guess, attuned to be like, I really don't need the journal or the objectives. I need to think for my own.
Like, how to tell them what to do without actually revealing the answer. Um... And it gets messy. And so you have to be more, I guess, attuned to be like, I really don't need the journal or the objectives. I need to think for my own.
And it doesn't really matter that the, like a lot of the stories have one ending, you know, like all the main quest is like just main ending. There's like a teeny tiny like decisions there and there, but the journey is different and that's like, exactly. So you all see the same cut scene, but you get there a different, different way.