Andrew Ambrosino

speaker
714 appearances 1 recordings 1 series first heard Jun 2026 last heard 28 Jun

Andrew Ambrosino’s voice in public audio — every appearance, attributed to the second.

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recordings per month · last 12 months
1 · Jun OctJan 26AprJulnow

Recordings per month over the last 12 months — 1 in all, peaking in Jun 2026 with 1.

Appearances

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you can stand up whatever feature you want, right?
And that's not necessarily a hard part of software, but that's like, that's really cool.
And I think that has created an environment where people are making all of this, right?
You give people unlimited tokens.
Everybody at OpenAI is very agentic, has great ideas.
And so everybody's building everything.
Whereas I think, you know, you look back at the product process that we've all run for a long time, and it's been a little bit
opposite, right?
It's been kind of research ideation.
Maybe there was some prototyping, but it was, you know, even when we got past waterfall, it was still kind of flavored of like,
the implementation is expensive.
And so what you want to do is you want to de-risk all implementation upfront through documents, through research, through prototypes, because prototypes and designs are cheaper was kind of the assumption there.
And that's changed.
That's like totally changed.
And right now I'm sure there are 90 different explorations for, there's this feature that we desperately need to do that I'm sure there are 90 different uncoordinated teams like implementing and trying, right?
So I guess the short answer is like, it's backwards.
And it's not that people are doing fundamentally different roles or focusing on different things or that even skill sets have vanished or that roles have just disappeared.
It's that it's backwards, right?
The implementation is actually not the expensive part anymore.
It's dare I say taste.
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