Blake Boles

speaker
817 appearances 3 recordings 1 series first heard Feb 2019 last heard Dec 2022

Blake Boles’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
No recordings in the last 12 months.Older appearances are listed below; set an alert to hear about the next one.

Appearances

newest first · ▶ plays the moment
I'm not really standing up in defense of Candy Crush.
Yeah.
That it that is not a very complex game.
That's not a multiplayer game.
I'm thinking more of uh games like Fortnite, where it's a highly social activity.
And a really important aspect of a game like Fortnite is that it is a place where kids go to be with each other and to be away from mom or from dad.
And this is what uh maybe roller skating rinks were in the seventies or malls were in
In the eighties and nineties, it's a place for young people to be social, develop their social skills.
It's their own social network right there.
A lot of parents don't really understand uh Twitch.
They don't understand Discord, all these platforms that are are really quite new and where young people have mastery and they have control.
Young people need to feel a sense of control in their lives, just like we adults do.
And so they will gravitate towards those places where they can feel like they have some control, where they can develop some mastery, where they have autonomy.
I mean, those are the ingredients of
Of intrinsic motivation right there.
And so uh my favorite book that I talk about a lot in my book is Reality is Broken by Jane McGonagall, and she is a game designer.
You only have to read the first third of the book.
She says, this is why kids love games from the perspective of positive psychology.
And it totally convinced me that there's a lot of value to be had there.
She does not make the argument for unlimited screen time or unlimited screen.
Showing 501–520 of 817 · page 26 of 41 ← Previous Next →