Chris Tester
👤 PersonAppearances Over Time
Podcast Appearances
And also, I think, and this is where the kind of narrative experience is, I'm kind of like, what's the story in these games? I'm not, apart from the most formulaic boilerplate, I'm kind of like, what personality has this kid? He doesn't have one. Oh, because he's an avatar of me and I have no personality.
And also, I think, and this is where the kind of narrative experience is, I'm kind of like, what's the story in these games? I'm not, apart from the most formulaic boilerplate, I'm kind of like, what personality has this kid? He doesn't have one. Oh, because he's an avatar of me and I have no personality.
Okay, I get that.
Okay, I get that.
Okay, I get that.
But where are we going with this? Oh, it's the big bad, but what's... I don't care enough. That kind of thing. And then with the latest one, it's like, well, what we're going to do is we're going to give you even more choice with lots of technical to learn. And it'll be great because it's like the biggest, most open sandbox ever. And to me, my brain just goes like, oh, great, more stuff not to...
But where are we going with this? Oh, it's the big bad, but what's... I don't care enough. That kind of thing. And then with the latest one, it's like, well, what we're going to do is we're going to give you even more choice with lots of technical to learn. And it'll be great because it's like the biggest, most open sandbox ever. And to me, my brain just goes like, oh, great, more stuff not to...
But where are we going with this? Oh, it's the big bad, but what's... I don't care enough. That kind of thing. And then with the latest one, it's like, well, what we're going to do is we're going to give you even more choice with lots of technical to learn. And it'll be great because it's like the biggest, most open sandbox ever. And to me, my brain just goes like, oh, great, more stuff not to...
be good at. And so for me, it becomes crippling. I walk around these worlds and they are beautiful and they are stunning, but they don't have that, you know, like something like The Witcher did so well, which was like, okay, I've got to get from point A to point B, but guaranteed, I mean, Red Dead Redemption does this absolutely perfectly as well.
be good at. And so for me, it becomes crippling. I walk around these worlds and they are beautiful and they are stunning, but they don't have that, you know, like something like The Witcher did so well, which was like, okay, I've got to get from point A to point B, but guaranteed, I mean, Red Dead Redemption does this absolutely perfectly as well.
be good at. And so for me, it becomes crippling. I walk around these worlds and they are beautiful and they are stunning, but they don't have that, you know, like something like The Witcher did so well, which was like, okay, I've got to get from point A to point B, but guaranteed, I mean, Red Dead Redemption does this absolutely perfectly as well.
Between points A and B, within 10 to 15 seconds, something is going to come and distract me. And it's like, then do I go into the woods and, you know, find the racists hanging somebody? Or then do I go and, you know, delve into this other kind of side thing? It's all so concentrated at the same time.
Between points A and B, within 10 to 15 seconds, something is going to come and distract me. And it's like, then do I go into the woods and, you know, find the racists hanging somebody? Or then do I go and, you know, delve into this other kind of side thing? It's all so concentrated at the same time.
Between points A and B, within 10 to 15 seconds, something is going to come and distract me. And it's like, then do I go into the woods and, you know, find the racists hanging somebody? Or then do I go and, you know, delve into this other kind of side thing? It's all so concentrated at the same time.
And it's all rich enough so that it's not just a pure Ubisoft experience of I've got to collect them all. I've got to finish everything right now. I've got a shopping list that I need to do apparently of. completely inconsequential tasks. So there's that level of richness. I didn't find that in the three hours in total that I attempted to play either of those two games. But that was it.
And it's all rich enough so that it's not just a pure Ubisoft experience of I've got to collect them all. I've got to finish everything right now. I've got a shopping list that I need to do apparently of. completely inconsequential tasks. So there's that level of richness. I didn't find that in the three hours in total that I attempted to play either of those two games. But that was it.
And it's all rich enough so that it's not just a pure Ubisoft experience of I've got to collect them all. I've got to finish everything right now. I've got a shopping list that I need to do apparently of. completely inconsequential tasks. So there's that level of richness. I didn't find that in the three hours in total that I attempted to play either of those two games. But that was it.
So again, that is probably a bit like with The Last of Us with you. That's probably my loss, but I am okay with that loss. I do not foresee some great transformational moment where it's going to get better.
So again, that is probably a bit like with The Last of Us with you. That's probably my loss, but I am okay with that loss. I do not foresee some great transformational moment where it's going to get better.
So again, that is probably a bit like with The Last of Us with you. That's probably my loss, but I am okay with that loss. I do not foresee some great transformational moment where it's going to get better.