Dan Houser
๐ค PersonAppearances Over Time
Podcast Appearances
And when I suddenly began to see, first of all, my mind, you know, that's a whole nother story, but just suddenly saw what they could do and could be and what this chance was to be one of the people involved in making...
these things that was this, you know, where you were really kind of breaking trail into the future, it felt like.
And I think that was when I really went, these are amazing.
And that's when I really fell in love with, I could see it in moments and suddenly you could make this whole experience.
So that was really the moment for me.
Yeah, and before that it was PS1 or even before that.
Games looked terrible.
You know, that you would be like, it's eight pixels.
It's a car.
You know, it was not a car.
It was, they just didn't, it was always, you were squinting and closing both your eyes and trying to imagine it was this thing you were told it was.
And all they were about, you know, very surreal subject matter because you couldn't make them remotely real.
And suddenly we had, we're able to build these experiences where you could run a simulation of a city and it was in three dimensions remotely.
And it felt alive.
And we were trying to give it even more, at least the illusion of even more life.
And yet you could tell a story in three or using time in four dimensions.
And that felt very inspiring.
Yes.
And it wasn't scripted.
It was really, really, really low rent AI.