Daniel Ek
๐ค SpeakerAppearances Over Time
Podcast Appearances
Like we can objectively describe, oh, there's art, but how you feel, why do you feel a certain way when you're looking at a painting?
Why do you feel a certain way when you're listening to a song?
And that's the amazing thing about what we're able to do.
And the really cool thing is you're able to take artists that otherwise perhaps may not even have been able to be professional and now they have a global audience.
I don't know how to express it other than that they have some sort of God-given talent.
That's the best way I can describe this kind of genius when they're able to express
these things in a way that it just resonates with people all over the world.
Just instantly, it's like, how do you do that?
I was talking to Ted Sarandos about this.
If you think about filmmaking, it's still, as you said, one of the things about a Nintendo is you have to have the resources enabled to build a game, and that's still not cheap, and it's expensive.
And back in the day, maybe you had to build the entire console in order to even have a chance of doing it.
But these days, you still, like, a AAA game is... A few hundred million dollars.
And sure, you can build an indie game and so on and so forth, but it's still a very limited number of people that are able to do that.