Danny Goler
speaker
4,174 appearances
2 recordings
2 series
first heard Jul 2026
last heard 9 Jul
Danny Goler’s voice in public audio — every appearance, attributed to the second.
Trend
recordings per month · last 12 monthsRecordings per month over the last 12 months — 2 in all, peaking in Jul 2026 with 2.
Appearances
And there's, I don't know if it's, I think millions of them happening at once.
And then that is being read by the compilers and by the different layers.
And what happens is that there's a communication between the level where humans exist, where we punch code, which is basically just a representation for
for the layers what we want it to do.
But then really across the levels, the one thing that stays the same is the computation.
What computation is, it's basically a logical process instantiated in a physical matter.
That's the most naked way of describing it.
So it's somehow utilizing a lot of Boolean logic.
So like yes, no questions, two things.
to then create a function.
And through that, somehow, you can do anything, literally anything, from creating sound, creating images, rendering anything, which, by the way, kind of implies that there's a much deeper principle here than just what we do with it, that there seems to be way more of what it really is.
It's almost like we didn't invent computation, we discovered it.
exhibited by the fact that if you run a simulation of something on a computer, you can simulate all the laws of physics.
You know, physicists do this all the time.
Plus, you can make up laws of physics.
So you can do the laws of physics plus infinite amount of other things that you can do with it.
So it shows you that it's probably more fundamental
than even our laws of physics.
And again, this idea is not fringe.
So when you're actually rendering any content, you're essentially simulating it, but you're giving rise to it.
Showing 561–580 of 4,174 · page 29 of 209
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