Fei-Fei Li
speaker
562 appearances
2 recordings
1 series
first heard Nov 2025
last heard 25 Nov
Fei-Fei Li’s voice in public audio — every appearance, attributed to the second.
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recordings per month · last 12 monthsRecordings per month over the last 12 months — 2 in all, peaking in Nov 2025 with 2.
Appearances
You just don't have that control.
Whereas in Marble, you have precise control in terms of placing a camera.
ideas in industry.
Yeah, and there's opportunity for dynamics.
Yeah, right.
If you go to World Labs home homepage, there is a particular page called Marble Labs.
There we showcase different use cases and we actually organize them in more visual effect use cases or gaming use cases as well as simulation use cases.
And in that we actually show this is a technology that can help a lot in robotic training, right?
This uh goes back to what I was talking about earlier in uh
Speaking of data starvation, uh robotic training really lack data.
You know, high fidelity real world data is absolutely very critical, but uh it's you're just not gonna get a ton of that.
Of course the other extreme is just purely internet video data, but then you lack a lot of the
The controllability that you want to train your embodied agents with.
So simulation and synthetic data is actually a very important middle ground for that.
I've been working in this space for many years, and one of the biggest pain points is where do you get the synthetic simulated data?
You have to curate assets and and build these uh compose these complex situations and
In robotics, you want a lot of different states, you want the embodied uh agent to to uh interact in the synthetic environment.
Marble actually is a really potential for uh helping to generate these synthetic uh simulated worlds for embodied uh agent training.
That is to be decided.
I I do think that uh uh uh
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