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Jason Bailey

๐Ÿ‘ค Speaker
283 total appearances

Appearances Over Time

Podcast Appearances

The Daily
Sunday Special: The Year in Gaming

Sure.

The Daily
Sunday Special: The Year in Gaming

And I've been like crazily using a shorthand to friends to describe this game as it is a bug's life, but with a lot of death.

The Daily
Sunday Special: The Year in Gaming

So what it actually is, it's a sequel to this critically acclaimed game called Hollow Knight, which was released in about 2017.

The Daily
Sunday Special: The Year in Gaming

You play as a character named Hornet.

The Daily
Sunday Special: The Year in Gaming

Shaw!

The Daily
Sunday Special: The Year in Gaming

And you've been kidnapped and taken to this faraway kingdom that is basically dying or maybe already dead.

The Daily
Sunday Special: The Year in Gaming

Hang on!

The Daily
Sunday Special: The Year in Gaming

Your goal there is both to escape, but also to figure out what is plaguing this kingdom full of desiccated bugs.

The Daily
Sunday Special: The Year in Gaming

And it is this Metroidvania that mixes platforming and combat, and it's really hard.

The Daily
Sunday Special: The Year in Gaming

It's a really, really hard game, but it's also gratifying because you, as the gamers say, get good as you continue playing and dying and retrying.

The Daily
Sunday Special: The Year in Gaming

Well, I have kind of a mixed opinion of it.

The Daily
Sunday Special: The Year in Gaming

I played it on release, and I think it's still an expertly designed game.

The Daily
Sunday Special: The Year in Gaming

I just think that some of the design was a little bit too painful towards the player.

The Daily
Sunday Special: The Year in Gaming

There's a difference between this idea of get good and helping players understand how to get good.

The Daily
Sunday Special: The Year in Gaming

So when you die, you get sent back to your last save point, which is a bench in the game.

The Daily
Sunday Special: The Year in Gaming

And sometimes you have to like go like 10 minutes back to where you were.

The Daily
Sunday Special: The Year in Gaming

That's not fun.

The Daily
Sunday Special: The Year in Gaming

I don't, I'm like of the unpopular opinion that not every game has to be fun all the time.

The Daily
Sunday Special: The Year in Gaming

It doesn't have to be this adrenaline rush.

The Daily
Sunday Special: The Year in Gaming

But I do think that there's a respect for players that was sort of missed in this long, long development cycle where, you know, the first Hollow Knight was incredibly acclaimed and I think just had a better flow of difficulty.